Thursday May 18th playtest.

This commit is contained in:
Louis Burke 2017-05-18 22:40:28 -04:00
parent 3f35e669ea
commit f978401a4f
15 changed files with 145 additions and 26 deletions

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@ -23,5 +23,4 @@ cardrun.pdf: $(CARDRUN)
clean:
-find . -name '*.aux' -delete
-find . -name '*.log' -delete
-find . -name '*.pdf' -delete

15
cards/damaged.tex Normal file
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@ -0,0 +1,15 @@
\documentclass{iditacard}
\cardtype{damage}
\rarity{common}
\begin{document}
\begin{card}
\energy{1}
\health{1}
\name{Damaged}
\text{Destroy this card. When you discard this card, end your turn immediately.}
\flava{You have been hurt.}
\type{token}
\end{card}
\end{document}

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@ -34,3 +34,6 @@ cards/dogs/problem_dog.pdf
cards/dogs/problem_dog.pdf
cards/dogs/problem_dog.pdf
cards/dogs/cricket.pdf
cards/dogs/lazy_dog.pdf
cards/dogs/lazy_dog.pdf
cards/dogs/lazy_dog.pdf

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@ -1,16 +0,0 @@
\documentclass{iditacard}
\cardtype{dog}
\rarity{starting}
\begin{document}
\begin{card}
\energy{1}
\health{1}
\risk{1}
\name{Fast Dog}
\text{+1 Speed.}
\flava{What happens when you blend the colours on a husky? You get a grey hound.}
\type{dog}
\end{card}
\end{document}

15
cards/dogs/lazy_dog.tex Normal file
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@ -0,0 +1,15 @@
\documentclass{iditacard}
\cardtype{dog}
\rarity{rare}
\begin{document}
\begin{card}
\energy{3}
\health{3}
\name{Lazy Dog}
\text{-1 Speed.\\ Can hold 2 attachments.}
\flava{Let's go for a walk!}
\type{dog}
\end{card}
\end{document}

17
cards/dogs/lead_dog.tex Normal file
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@ -0,0 +1,17 @@
\documentclass{iditacard}
\cardtype{dog}
\rarity{starting}
\begin{document}
\begin{card}
\energy{2}
\health{2}
\risk{1}
\name{Lead Dog}
\text{Tracks give 1 less hypothermia and starvation.}
\flava{A smart dog can lead a sled safely along the trail.}
\type{dog}
\end{card}
\end{document}

16
cards/dogs/wheel_dog.tex Normal file
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@ -0,0 +1,16 @@
\documentclass{iditacard}
\cardtype{dog}
\rarity{starting}
\begin{document}
\begin{card}
\energy{3}
\health{3}
\name{Wheel Dog}
\text{+1 Speed.\\ Discarded when killed.}
\flava{The dog right in front of the sled. Strong and steady.}
\type{dog}
\end{card}
\end{document}

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@ -19,7 +19,8 @@ cards/attachments/steam_engine.pdf
cards/attachments/harness.pdf
cards/attachments/coat.pdf
cards/attachments/tiara.pdf
cards/dogs/fast_dog.pdf
cards/dogs/lead_dog.pdf
cards/dogs/wheel_dog.pdf
cards/dogs/good_dog.pdf
cards/dogs/bear.pdf
cards/dogs/big_dog.pdf
@ -37,6 +38,7 @@ cards/dogs/husky.pdf
cards/dogs/malamute.pdf
cards/dogs/problem_dog.pdf
cards/dogs/cricket.pdf
cards/dogs/lazy_dog.pdf
cards/food/breakfast.pdf
cards/food/lunch.pdf
cards/food/dinner.pdf
@ -116,3 +118,4 @@ cards/util/referee.pdf
cards/util/utility_knife.pdf
cards/util/vigilance.pdf
cards/util/serenity.pdf
cards/damaged.pdf

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@ -6,6 +6,7 @@ destruction.pdf
upgrade.pdf
rarities.pdf
list.pdf
extra.pdf
sled1.pdf
sled2.pdf
sled3.pdf
@ -51,10 +52,10 @@ cards/attachments/coat.pdf
cards/attachments/tiara.pdf
cards/attachments/tiara.pdf
cards/attachments/tiara.pdf
cards/dogs/fast_dog.pdf
cards/dogs/fast_dog.pdf
cards/dogs/fast_dog.pdf
cards/dogs/fast_dog.pdf
cards/dogs/wheel_dog.pdf
cards/dogs/wheel_dog.pdf
cards/dogs/wheel_dog.pdf
cards/dogs/wheel_dog.pdf
cards/dogs/good_dog.pdf
cards/dogs/good_dog.pdf
cards/dogs/good_dog.pdf
@ -63,6 +64,10 @@ cards/dogs/husky.pdf
cards/dogs/husky.pdf
cards/dogs/husky.pdf
cards/dogs/husky.pdf
cards/dogs/lead_dog.pdf
cards/dogs/lead_dog.pdf
cards/dogs/lead_dog.pdf
cards/dogs/lead_dog.pdf
cards/dogs/bear.pdf
cards/dogs/bear.pdf
cards/dogs/bear.pdf
@ -99,6 +104,9 @@ cards/dogs/problem_dog.pdf
cards/dogs/problem_dog.pdf
cards/dogs/problem_dog.pdf
cards/dogs/cricket.pdf
cards/dogs/lazy_dog.pdf
cards/dogs/lazy_dog.pdf
cards/dogs/lazy_dog.pdf
cards/food/breakfast.pdf
cards/food/breakfast.pdf
cards/food/breakfast.pdf
@ -367,3 +375,39 @@ cards/util/vigilance.pdf
cards/util/vigilance.pdf
cards/util/vigilance.pdf
cards/util/serenity.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf
cards/damaged.pdf

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@ -8,7 +8,7 @@
\energy{3}
\health{3}
\name{Blizzard}
\text{Get hypothermia at the start of each day.}
\text{All dogs have -1 speed.}
\flava{It is cold outside.}
\type{10 \Mms}
\end{card}

23
extra.tex Normal file
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@ -0,0 +1,23 @@
\documentclass{iditacard}
\cardtype{utility}
\rarity{common}
\begin{document}
\begin{card}
\raw{
{\centering\textbf{Interactions}\par}
Personal and food cards reduce hypothermia and starvation when played even if their costs do not resolve.\\
Dogs can only hold 1 attachment each.\\
Old attachments can be overwritten.\\
You may only have 6 dogs at a time.\\
You may kill your own dogs at any time.
}
\end{card}
\end{document}

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@ -10,7 +10,7 @@
\colorbox{attachment}{\textbf{Turn}} Play card \underline{or} start new day.
\colorbox{epic}{\textbf{New Day}} \dotfill Reshuffle, draw 6.
\colorbox{epic!30}{\textbf{New Day}} \dotfill Reshuffle, draw 6.
\colorbox{blue!30}{\textbf{Pass}} \dotfill Take 1 damage.
@ -36,7 +36,7 @@
\colorbox{black!30}{\textbf{Destroy}} \dotfill Remove from play.
\colorbox{gray}{\textbf{Kill}} \dotfill Destroy dog.
\colorbox{gray}{\textbf{Kill}} \dotfill Destroy dog and attachments.
}
\end{card}

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@ -31,7 +31,7 @@
\colorbox{utility}{Rifle},
\colorbox{sled}{Repair Sled x2},
\colorbox{sled}{Upgrade Sled x2},
\colorbox{dog}{Fast Dog},
\colorbox{dog}{Wheel Dog},
\colorbox{dog}{Good Dog},
\colorbox{dog}{Lead Dog},
\colorbox{dog}{Husky},