Removed unused assets.

This commit is contained in:
Louis Burke 2018-11-04 15:30:28 -05:00
parent 373aec72b7
commit e7da951087
11 changed files with 7 additions and 741 deletions

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Data.ods

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@ -98,7 +98,9 @@ export: outputs/iditaboard[face].png
rm $*.aux rm $*.aux
rm $*.log rm $*.log
instructions.pdf: cards/dogs/husky0.pdf cards/attachments/armour0.pdf cards/food/breakfast0.pdf cards/food/lunch0.pdf cards/sleds/repair_sled0.pdf cards/sleds/upgrade_sled0.pdf cards/movement/move0.pdf cards/food/dinner0.pdf cards/personal/first_aid0.pdf cards/dogs/good_dog0.pdf instructions.pdf: instructions.tex cards/dogs/husky0.pdf cards/attachments/armour0.pdf cards/food/breakfast0.pdf cards/food/lunch0.pdf cards/sleds/repair_sled0.pdf cards/sleds/upgrade_sled0.pdf cards/movement/move0.pdf cards/food/dinner0.pdf cards/personal/first_aid0.pdf cards/dogs/good_dog0.pdf
$(XELATEX) -interaction=batchmode -halt-on-error --shell-escape --output-directory=$(@D) $<
$(XELATEX) -interaction=batchmode -halt-on-error --shell-escape --output-directory=$(@D) $< # Twice, for TOC
force-make: force-make:

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Wording of core mechanic.
Draw six earlier, instructions should be in order of pick up and play.
----
Different starting things, more things. Start with dogs out?
\- Start faster.
\- Start with a legendary?
Small extra abilities. Many turns feel weak.
Less luck based, more build-tree based. (v2)
\- maybe upgraded decks
A way to make it not constantly the same thing.
Different upgrade decks?
\- Paired with different starting decks? (only different starting decks?)
\- Survivalist, Racer, Upgrader, Aggressor
Here boy? Unclear?

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@ -453,10 +453,13 @@ of the top cards of your deck to look at. The number after the
those you may destroy. Whatever cards you do not destroy you choose whether to those you may destroy. Whatever cards you do not destroy you choose whether to
discard or to shuffle back into your deck. discard or to shuffle back into your deck.
Additionally, as mentioned above, personal cards reduce your
\includegraphics[height=1em]{images/icons/hypo.png}.
\subsection{\color{food} Food} \subsection{\color{food} Food}
Most food cards provide draw. Additionally, as mentioned above, food cards Most food cards provide draw. Additionally, as mentioned above, food cards
reduce your \starvation. reduce your \includegraphics[height=1em]{images/icons/starve.png}.
\subsection{\color{movement} Movement} \subsection{\color{movement} Movement}

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\documentclass{iditacard}
\cardtype{utility}
\rarity{common}
\begin{document}
\begin{card}
\rawleft{
{\centering\textbf{Stretch Order}\par}
\hrule
\colorbox{town}{Town},
\colorbox{hills}{Hills},
\colorbox{blizzard}{Blizzard},
\colorbox{frozenlake}{Frozen Lake},
\colorbox{ropebridge}{Rope Bridge},
\colorbox{mountain}{Mountain},
\colorbox{wasteland}{Wasteland},
\colorbox{forest}{Forest},
\colorbox{cliffface}{Cliff Face},
\colorbox{village}{Village}.
{\centering\textbf{Starting Deck}\par}
\hrule
\colorbox{movement}{Move x4},
\colorbox{movement}{Mush x2},
\colorbox{utility}{Rest},
\colorbox{utility}{Rifle},
\colorbox{sled}{Repair Sled x2},
\colorbox{sled}{Upgrade Sled x2},
\colorbox{dog}{Wheel Dog},
\colorbox{dog}{Good Dog},
\colorbox{dog}{Lead Dog},
\colorbox{dog}{Husky},
\colorbox{food}{Breakfast x2},
\colorbox{food}{Lunch x2},
\colorbox{food}{Dinner},
\colorbox{personal}{First Aid x2},
\colorbox{personal}{Grandma Soup},
\colorbox{attachment}{A Hat},
\colorbox{attachment}{Dog Chow},
\colorbox{attachment}{Armour}.
}
\end{card}
\end{document}

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@ -1,327 +0,0 @@
outputs/cardrun.pdf:cards/attachments/a_hat1.pdf cards/attachments/a_hat2.pdf cards/attachments/a_hat3.pdf cards/attachments/a_hat4.pdf cards/attachments/armour1.pdf cards/attachments/armour2.pdf cards/attachments/armour3.pdf cards/attachments/armour4.pdf cards/attachments/buffer_panel.pdf cards/attachments/coat.pdf cards/attachments/dog_chow1.pdf cards/attachments/dog_chow2.pdf cards/attachments/dog_chow3.pdf cards/attachments/dog_chow4.pdf cards/attachments/dog_collar.pdf cards/attachments/dog_shoes.pdf cards/attachments/harness.pdf cards/attachments/nuclear_reactor.pdf cards/attachments/plate_mail.pdf cards/attachments/squirrel.pdf cards/attachments/steam_engine.pdf cards/attachments/tiara.pdf cards/damaged.pdf cards/dogs/bear.pdf cards/dogs/big_dog.pdf cards/dogs/cat.pdf cards/dogs/chihuahua.pdf cards/dogs/cricket.pdf cards/dogs/cute_dog.pdf cards/dogs/engineer_dog.pdf cards/dogs/good_dog1.pdf cards/dogs/good_dog2.pdf cards/dogs/good_dog3.pdf cards/dogs/good_dog4.pdf cards/dogs/greyhound.pdf cards/dogs/husky1.pdf cards/dogs/husky2.pdf cards/dogs/husky3.pdf cards/dogs/husky4.pdf cards/dogs/lazy_dog.pdf cards/dogs/lead_dog1.pdf cards/dogs/lead_dog2.pdf cards/dogs/lead_dog3.pdf cards/dogs/lead_dog4.pdf cards/dogs/malamute.pdf cards/dogs/moose.pdf cards/dogs/polar_bear.pdf cards/dogs/problem_dog.pdf cards/dogs/puppy.pdf cards/dogs/retriever.pdf cards/dogs/robodog.pdf cards/dogs/russian_bear_dog.pdf cards/dogs/smart_dog.pdf cards/dogs/wheel_dog1.pdf cards/dogs/wheel_dog2.pdf cards/dogs/wheel_dog3.pdf cards/dogs/wheel_dog4.pdf cards/food/bison.pdf cards/food/breakfast1.pdf cards/food/breakfast2.pdf cards/food/breakfast3.pdf cards/food/breakfast4.pdf cards/food/dinner1.pdf cards/food/dinner2.pdf cards/food/dinner3.pdf cards/food/dinner4.pdf cards/food/dog_food.pdf cards/food/eat_dog.pdf cards/food/lunch1.pdf cards/food/lunch2.pdf cards/food/lunch3.pdf cards/food/lunch4.pdf cards/food/midnight_snack.pdf cards/food/poutine.pdf cards/food/raw_venison.pdf cards/food/venison_carpaccio.pdf cards/food/venison_steak.pdf cards/food/waffle.pdf cards/food/whale_meat.pdf cards/info/attack_summary.pdf cards/info/improvement_summary.pdf cards/info/speed_summary.pdf cards/info/survivor_summary.pdf cards/movement/all_in.pdf cards/movement/downhill_slide.pdf cards/movement/haste.pdf cards/movement/hitch_a_ride.pdf cards/movement/iditarod_drift.pdf cards/movement/midnight_sun.pdf cards/movement/move1.pdf cards/movement/move2.pdf cards/movement/move3.pdf cards/movement/move4.pdf cards/movement/mush1.pdf cards/movement/mush2.pdf cards/movement/mush3.pdf cards/movement/mush4.pdf cards/movement/out_of_control.pdf cards/movement/push.pdf cards/movement/rush.pdf cards/movement/slow_and_steady.pdf cards/movement/sprint.pdf cards/movement/tactical_play.pdf cards/movement/through_the_night.pdf cards/movement/travel_light.pdf cards/personal/bandage.pdf cards/personal/band_aid.pdf cards/personal/brandy.pdf cards/personal/caffeine.pdf cards/personal/diamorphine.pdf cards/personal/first_aid1.pdf cards/personal/first_aid2.pdf cards/personal/first_aid3.pdf cards/personal/first_aid4.pdf cards/personal/grandma_soup1.pdf cards/personal/grandma_soup2.pdf cards/personal/grandma_soup3.pdf cards/personal/grandma_soup4.pdf cards/personal/ibuprofin.pdf cards/personal/meditate.pdf cards/personal/surgery.pdf cards/sleds/desperate_times.pdf cards/sleds/here_boy.pdf cards/sleds/improvise.pdf cards/sleds/makeshift_sled.pdf cards/sleds/new_sled.pdf cards/sleds/repair_sled1.pdf cards/sleds/repair_sled2.pdf cards/sleds/repair_sled3.pdf cards/sleds/repair_sled4.pdf cards/sleds/salvage.pdf cards/sleds/satiated.pdf cards/sleds/scrapyard.pdf cards/sleds/stop_and_shop.pdf cards/sleds/study_up.pdf cards/sleds/trade_dog.pdf cards/sleds/upgrade_sled1.pdf cards/sleds/upgrade_sled2.pdf cards/sleds/upgrade_sled3.pdf cards/sleds/upgrade_sled4.pdf cards/util/campfire.pdf cards/util/daylight_savings_time.pdf cards/util/dog_trap.pdf cards/util/hydrogen_sulfide.pdf cards/util/ice_box.pdf cards/util/leather_hide.pdf cards/util/leather_jacket.pdf cards/util/referee.pdf cards/util/rest1.pdf cards/util/rest2.pdf cards/util/rest3.pdf cards/util/rest4.pdf cards/util/rope.pdf cards/util/serenity.pdf cards/util/sleeping_bag.pdf cards/util/stab_in_the_dark.pdf cards/util/sticky_snow.pdf cards/util/thermostat.pdf cards/util/tip_sled.pdf cards/util/torch.pdf cards/util/utility_knife.pdf cards/util/vigilance.pdf
pdfunite $+ $@
export: outputs/cardrun/a_hat1[1].png
export: outputs/cardrun/a_hat2[1].png
export: outputs/cardrun/a_hat3[1].png
export: outputs/cardrun/a_hat4[1].png
export: outputs/cardrun/armour1[1].png
export: outputs/cardrun/armour2[1].png
export: outputs/cardrun/armour3[1].png
export: outputs/cardrun/armour4[1].png
export: outputs/cardrun/buffer_panel[1].png
export: outputs/cardrun/coat[1].png
export: outputs/cardrun/dog_chow1[1].png
export: outputs/cardrun/dog_chow2[1].png
export: outputs/cardrun/dog_chow3[1].png
export: outputs/cardrun/dog_chow4[1].png
export: outputs/cardrun/dog_collar[1].png
export: outputs/cardrun/dog_shoes[1].png
export: outputs/cardrun/harness[1].png
export: outputs/cardrun/nuclear_reactor[1].png
export: outputs/cardrun/plate_mail[1].png
export: outputs/cardrun/squirrel[1].png
export: outputs/cardrun/steam_engine[1].png
export: outputs/cardrun/tiara[1].png
export: outputs/cardrun/damaged[1].png
export: outputs/cardrun/bear[1].png
export: outputs/cardrun/big_dog[1].png
export: outputs/cardrun/cat[1].png
export: outputs/cardrun/chihuahua[1].png
export: outputs/cardrun/cricket[1].png
export: outputs/cardrun/cute_dog[1].png
export: outputs/cardrun/engineer_dog[1].png
export: outputs/cardrun/good_dog1[1].png
export: outputs/cardrun/good_dog2[1].png
export: outputs/cardrun/good_dog3[1].png
export: outputs/cardrun/good_dog4[1].png
export: outputs/cardrun/greyhound[1].png
export: outputs/cardrun/husky1[1].png
export: outputs/cardrun/husky2[1].png
export: outputs/cardrun/husky3[1].png
export: outputs/cardrun/husky4[1].png
export: outputs/cardrun/lazy_dog[1].png
export: outputs/cardrun/lead_dog1[1].png
export: outputs/cardrun/lead_dog2[1].png
export: outputs/cardrun/lead_dog3[1].png
export: outputs/cardrun/lead_dog4[1].png
export: outputs/cardrun/malamute[1].png
export: outputs/cardrun/moose[1].png
export: outputs/cardrun/polar_bear[1].png
export: outputs/cardrun/problem_dog[1].png
export: outputs/cardrun/puppy[1].png
export: outputs/cardrun/retriever[1].png
export: outputs/cardrun/robodog[1].png
export: outputs/cardrun/russian_bear_dog[1].png
export: outputs/cardrun/smart_dog[1].png
export: outputs/cardrun/wheel_dog1[1].png
export: outputs/cardrun/wheel_dog2[1].png
export: outputs/cardrun/wheel_dog3[1].png
export: outputs/cardrun/wheel_dog4[1].png
export: outputs/cardrun/bison[1].png
export: outputs/cardrun/breakfast1[1].png
export: outputs/cardrun/breakfast2[1].png
export: outputs/cardrun/breakfast3[1].png
export: outputs/cardrun/breakfast4[1].png
export: outputs/cardrun/dinner1[1].png
export: outputs/cardrun/dinner2[1].png
export: outputs/cardrun/dinner3[1].png
export: outputs/cardrun/dinner4[1].png
export: outputs/cardrun/dog_food[1].png
export: outputs/cardrun/eat_dog[1].png
export: outputs/cardrun/lunch1[1].png
export: outputs/cardrun/lunch2[1].png
export: outputs/cardrun/lunch3[1].png
export: outputs/cardrun/lunch4[1].png
export: outputs/cardrun/midnight_snack[1].png
export: outputs/cardrun/poutine[1].png
export: outputs/cardrun/raw_venison[1].png
export: outputs/cardrun/venison_carpaccio[1].png
export: outputs/cardrun/venison_steak[1].png
export: outputs/cardrun/waffle[1].png
export: outputs/cardrun/whale_meat[1].png
export: outputs/cardrun/attack_summary[1].png
export: outputs/cardrun/improvement_summary[1].png
export: outputs/cardrun/speed_summary[1].png
export: outputs/cardrun/survivor_summary[1].png
export: outputs/cardrun/all_in[1].png
export: outputs/cardrun/downhill_slide[1].png
export: outputs/cardrun/haste[1].png
export: outputs/cardrun/hitch_a_ride[1].png
export: outputs/cardrun/iditarod_drift[1].png
export: outputs/cardrun/midnight_sun[1].png
export: outputs/cardrun/move1[1].png
export: outputs/cardrun/move2[1].png
export: outputs/cardrun/move3[1].png
export: outputs/cardrun/move4[1].png
export: outputs/cardrun/mush1[1].png
export: outputs/cardrun/mush2[1].png
export: outputs/cardrun/mush3[1].png
export: outputs/cardrun/mush4[1].png
export: outputs/cardrun/out_of_control[1].png
export: outputs/cardrun/push[1].png
export: outputs/cardrun/rush[1].png
export: outputs/cardrun/slow_and_steady[1].png
export: outputs/cardrun/sprint[1].png
export: outputs/cardrun/tactical_play[1].png
export: outputs/cardrun/through_the_night[1].png
export: outputs/cardrun/travel_light[1].png
export: outputs/cardrun/bandage[1].png
export: outputs/cardrun/band_aid[1].png
export: outputs/cardrun/brandy[1].png
export: outputs/cardrun/caffeine[1].png
export: outputs/cardrun/diamorphine[1].png
export: outputs/cardrun/first_aid1[1].png
export: outputs/cardrun/first_aid2[1].png
export: outputs/cardrun/first_aid3[1].png
export: outputs/cardrun/first_aid4[1].png
export: outputs/cardrun/grandma_soup1[1].png
export: outputs/cardrun/grandma_soup2[1].png
export: outputs/cardrun/grandma_soup3[1].png
export: outputs/cardrun/grandma_soup4[1].png
export: outputs/cardrun/ibuprofin[1].png
export: outputs/cardrun/meditate[1].png
export: outputs/cardrun/surgery[1].png
export: outputs/cardrun/desperate_times[1].png
export: outputs/cardrun/here_boy[1].png
export: outputs/cardrun/improvise[1].png
export: outputs/cardrun/makeshift_sled[1].png
export: outputs/cardrun/new_sled[1].png
export: outputs/cardrun/repair_sled1[1].png
export: outputs/cardrun/repair_sled2[1].png
export: outputs/cardrun/repair_sled3[1].png
export: outputs/cardrun/repair_sled4[1].png
export: outputs/cardrun/salvage[1].png
export: outputs/cardrun/satiated[1].png
export: outputs/cardrun/scrapyard[1].png
export: outputs/cardrun/stop_and_shop[1].png
export: outputs/cardrun/study_up[1].png
export: outputs/cardrun/trade_dog[1].png
export: outputs/cardrun/upgrade_sled1[1].png
export: outputs/cardrun/upgrade_sled2[1].png
export: outputs/cardrun/upgrade_sled3[1].png
export: outputs/cardrun/upgrade_sled4[1].png
export: outputs/cardrun/campfire[1].png
export: outputs/cardrun/daylight_savings_time[1].png
export: outputs/cardrun/dog_trap[1].png
export: outputs/cardrun/hydrogen_sulfide[1].png
export: outputs/cardrun/ice_box[1].png
export: outputs/cardrun/leather_hide[1].png
export: outputs/cardrun/leather_jacket[1].png
export: outputs/cardrun/referee[1].png
export: outputs/cardrun/rest1[1].png
export: outputs/cardrun/rest2[1].png
export: outputs/cardrun/rest3[1].png
export: outputs/cardrun/rest4[1].png
export: outputs/cardrun/rope[1].png
export: outputs/cardrun/serenity[1].png
export: outputs/cardrun/sleeping_bag[1].png
export: outputs/cardrun/stab_in_the_dark[1].png
export: outputs/cardrun/sticky_snow[1].png
export: outputs/cardrun/thermostat[1].png
export: outputs/cardrun/tip_sled[1].png
export: outputs/cardrun/torch[1].png
export: outputs/cardrun/utility_knife[1].png
export: outputs/cardrun/vigilance[1].png
outputs/cardrun/a_hat1[1].png: cards/attachments/a_hat1[1].png; cp cards/attachments/a_hat1[1].png outputs/cardrun/a_hat1[1].png
outputs/cardrun/a_hat2[1].png: cards/attachments/a_hat2[1].png; cp cards/attachments/a_hat2[1].png outputs/cardrun/a_hat2[1].png
outputs/cardrun/a_hat3[1].png: cards/attachments/a_hat3[1].png; cp cards/attachments/a_hat3[1].png outputs/cardrun/a_hat3[1].png
outputs/cardrun/a_hat4[1].png: cards/attachments/a_hat4[1].png; cp cards/attachments/a_hat4[1].png outputs/cardrun/a_hat4[1].png
outputs/cardrun/armour1[1].png: cards/attachments/armour1[1].png; cp cards/attachments/armour1[1].png outputs/cardrun/armour1[1].png
outputs/cardrun/armour2[1].png: cards/attachments/armour2[1].png; cp cards/attachments/armour2[1].png outputs/cardrun/armour2[1].png
outputs/cardrun/armour3[1].png: cards/attachments/armour3[1].png; cp cards/attachments/armour3[1].png outputs/cardrun/armour3[1].png
outputs/cardrun/armour4[1].png: cards/attachments/armour4[1].png; cp cards/attachments/armour4[1].png outputs/cardrun/armour4[1].png
outputs/cardrun/buffer_panel[1].png: cards/attachments/buffer_panel[1].png; cp cards/attachments/buffer_panel[1].png outputs/cardrun/buffer_panel[1].png
outputs/cardrun/coat[1].png: cards/attachments/coat[1].png; cp cards/attachments/coat[1].png outputs/cardrun/coat[1].png
outputs/cardrun/dog_chow1[1].png: cards/attachments/dog_chow1[1].png; cp cards/attachments/dog_chow1[1].png outputs/cardrun/dog_chow1[1].png
outputs/cardrun/dog_chow2[1].png: cards/attachments/dog_chow2[1].png; cp cards/attachments/dog_chow2[1].png outputs/cardrun/dog_chow2[1].png
outputs/cardrun/dog_chow3[1].png: cards/attachments/dog_chow3[1].png; cp cards/attachments/dog_chow3[1].png outputs/cardrun/dog_chow3[1].png
outputs/cardrun/dog_chow4[1].png: cards/attachments/dog_chow4[1].png; cp cards/attachments/dog_chow4[1].png outputs/cardrun/dog_chow4[1].png
outputs/cardrun/dog_collar[1].png: cards/attachments/dog_collar[1].png; cp cards/attachments/dog_collar[1].png outputs/cardrun/dog_collar[1].png
outputs/cardrun/dog_shoes[1].png: cards/attachments/dog_shoes[1].png; cp cards/attachments/dog_shoes[1].png outputs/cardrun/dog_shoes[1].png
outputs/cardrun/harness[1].png: cards/attachments/harness[1].png; cp cards/attachments/harness[1].png outputs/cardrun/harness[1].png
outputs/cardrun/nuclear_reactor[1].png: cards/attachments/nuclear_reactor[1].png; cp cards/attachments/nuclear_reactor[1].png outputs/cardrun/nuclear_reactor[1].png
outputs/cardrun/plate_mail[1].png: cards/attachments/plate_mail[1].png; cp cards/attachments/plate_mail[1].png outputs/cardrun/plate_mail[1].png
outputs/cardrun/squirrel[1].png: cards/attachments/squirrel[1].png; cp cards/attachments/squirrel[1].png outputs/cardrun/squirrel[1].png
outputs/cardrun/steam_engine[1].png: cards/attachments/steam_engine[1].png; cp cards/attachments/steam_engine[1].png outputs/cardrun/steam_engine[1].png
outputs/cardrun/tiara[1].png: cards/attachments/tiara[1].png; cp cards/attachments/tiara[1].png outputs/cardrun/tiara[1].png
outputs/cardrun/damaged[1].png: cards/damaged[1].png; cp cards/damaged[1].png outputs/cardrun/damaged[1].png
outputs/cardrun/bear[1].png: cards/dogs/bear[1].png; cp cards/dogs/bear[1].png outputs/cardrun/bear[1].png
outputs/cardrun/big_dog[1].png: cards/dogs/big_dog[1].png; cp cards/dogs/big_dog[1].png outputs/cardrun/big_dog[1].png
outputs/cardrun/cat[1].png: cards/dogs/cat[1].png; cp cards/dogs/cat[1].png outputs/cardrun/cat[1].png
outputs/cardrun/chihuahua[1].png: cards/dogs/chihuahua[1].png; cp cards/dogs/chihuahua[1].png outputs/cardrun/chihuahua[1].png
outputs/cardrun/cricket[1].png: cards/dogs/cricket[1].png; cp cards/dogs/cricket[1].png outputs/cardrun/cricket[1].png
outputs/cardrun/cute_dog[1].png: cards/dogs/cute_dog[1].png; cp cards/dogs/cute_dog[1].png outputs/cardrun/cute_dog[1].png
outputs/cardrun/engineer_dog[1].png: cards/dogs/engineer_dog[1].png; cp cards/dogs/engineer_dog[1].png outputs/cardrun/engineer_dog[1].png
outputs/cardrun/good_dog1[1].png: cards/dogs/good_dog1[1].png; cp cards/dogs/good_dog1[1].png outputs/cardrun/good_dog1[1].png
outputs/cardrun/good_dog2[1].png: cards/dogs/good_dog2[1].png; cp cards/dogs/good_dog2[1].png outputs/cardrun/good_dog2[1].png
outputs/cardrun/good_dog3[1].png: cards/dogs/good_dog3[1].png; cp cards/dogs/good_dog3[1].png outputs/cardrun/good_dog3[1].png
outputs/cardrun/good_dog4[1].png: cards/dogs/good_dog4[1].png; cp cards/dogs/good_dog4[1].png outputs/cardrun/good_dog4[1].png
outputs/cardrun/greyhound[1].png: cards/dogs/greyhound[1].png; cp cards/dogs/greyhound[1].png outputs/cardrun/greyhound[1].png
outputs/cardrun/husky1[1].png: cards/dogs/husky1[1].png; cp cards/dogs/husky1[1].png outputs/cardrun/husky1[1].png
outputs/cardrun/husky2[1].png: cards/dogs/husky2[1].png; cp cards/dogs/husky2[1].png outputs/cardrun/husky2[1].png
outputs/cardrun/husky3[1].png: cards/dogs/husky3[1].png; cp cards/dogs/husky3[1].png outputs/cardrun/husky3[1].png
outputs/cardrun/husky4[1].png: cards/dogs/husky4[1].png; cp cards/dogs/husky4[1].png outputs/cardrun/husky4[1].png
outputs/cardrun/lazy_dog[1].png: cards/dogs/lazy_dog[1].png; cp cards/dogs/lazy_dog[1].png outputs/cardrun/lazy_dog[1].png
outputs/cardrun/lead_dog1[1].png: cards/dogs/lead_dog1[1].png; cp cards/dogs/lead_dog1[1].png outputs/cardrun/lead_dog1[1].png
outputs/cardrun/lead_dog2[1].png: cards/dogs/lead_dog2[1].png; cp cards/dogs/lead_dog2[1].png outputs/cardrun/lead_dog2[1].png
outputs/cardrun/lead_dog3[1].png: cards/dogs/lead_dog3[1].png; cp cards/dogs/lead_dog3[1].png outputs/cardrun/lead_dog3[1].png
outputs/cardrun/lead_dog4[1].png: cards/dogs/lead_dog4[1].png; cp cards/dogs/lead_dog4[1].png outputs/cardrun/lead_dog4[1].png
outputs/cardrun/malamute[1].png: cards/dogs/malamute[1].png; cp cards/dogs/malamute[1].png outputs/cardrun/malamute[1].png
outputs/cardrun/moose[1].png: cards/dogs/moose[1].png; cp cards/dogs/moose[1].png outputs/cardrun/moose[1].png
outputs/cardrun/polar_bear[1].png: cards/dogs/polar_bear[1].png; cp cards/dogs/polar_bear[1].png outputs/cardrun/polar_bear[1].png
outputs/cardrun/problem_dog[1].png: cards/dogs/problem_dog[1].png; cp cards/dogs/problem_dog[1].png outputs/cardrun/problem_dog[1].png
outputs/cardrun/puppy[1].png: cards/dogs/puppy[1].png; cp cards/dogs/puppy[1].png outputs/cardrun/puppy[1].png
outputs/cardrun/retriever[1].png: cards/dogs/retriever[1].png; cp cards/dogs/retriever[1].png outputs/cardrun/retriever[1].png
outputs/cardrun/robodog[1].png: cards/dogs/robodog[1].png; cp cards/dogs/robodog[1].png outputs/cardrun/robodog[1].png
outputs/cardrun/russian_bear_dog[1].png: cards/dogs/russian_bear_dog[1].png; cp cards/dogs/russian_bear_dog[1].png outputs/cardrun/russian_bear_dog[1].png
outputs/cardrun/smart_dog[1].png: cards/dogs/smart_dog[1].png; cp cards/dogs/smart_dog[1].png outputs/cardrun/smart_dog[1].png
outputs/cardrun/wheel_dog1[1].png: cards/dogs/wheel_dog1[1].png; cp cards/dogs/wheel_dog1[1].png outputs/cardrun/wheel_dog1[1].png
outputs/cardrun/wheel_dog2[1].png: cards/dogs/wheel_dog2[1].png; cp cards/dogs/wheel_dog2[1].png outputs/cardrun/wheel_dog2[1].png
outputs/cardrun/wheel_dog3[1].png: cards/dogs/wheel_dog3[1].png; cp cards/dogs/wheel_dog3[1].png outputs/cardrun/wheel_dog3[1].png
outputs/cardrun/wheel_dog4[1].png: cards/dogs/wheel_dog4[1].png; cp cards/dogs/wheel_dog4[1].png outputs/cardrun/wheel_dog4[1].png
outputs/cardrun/bison[1].png: cards/food/bison[1].png; cp cards/food/bison[1].png outputs/cardrun/bison[1].png
outputs/cardrun/breakfast1[1].png: cards/food/breakfast1[1].png; cp cards/food/breakfast1[1].png outputs/cardrun/breakfast1[1].png
outputs/cardrun/breakfast2[1].png: cards/food/breakfast2[1].png; cp cards/food/breakfast2[1].png outputs/cardrun/breakfast2[1].png
outputs/cardrun/breakfast3[1].png: cards/food/breakfast3[1].png; cp cards/food/breakfast3[1].png outputs/cardrun/breakfast3[1].png
outputs/cardrun/breakfast4[1].png: cards/food/breakfast4[1].png; cp cards/food/breakfast4[1].png outputs/cardrun/breakfast4[1].png
outputs/cardrun/dinner1[1].png: cards/food/dinner1[1].png; cp cards/food/dinner1[1].png outputs/cardrun/dinner1[1].png
outputs/cardrun/dinner2[1].png: cards/food/dinner2[1].png; cp cards/food/dinner2[1].png outputs/cardrun/dinner2[1].png
outputs/cardrun/dinner3[1].png: cards/food/dinner3[1].png; cp cards/food/dinner3[1].png outputs/cardrun/dinner3[1].png
outputs/cardrun/dinner4[1].png: cards/food/dinner4[1].png; cp cards/food/dinner4[1].png outputs/cardrun/dinner4[1].png
outputs/cardrun/dog_food[1].png: cards/food/dog_food[1].png; cp cards/food/dog_food[1].png outputs/cardrun/dog_food[1].png
outputs/cardrun/eat_dog[1].png: cards/food/eat_dog[1].png; cp cards/food/eat_dog[1].png outputs/cardrun/eat_dog[1].png
outputs/cardrun/lunch1[1].png: cards/food/lunch1[1].png; cp cards/food/lunch1[1].png outputs/cardrun/lunch1[1].png
outputs/cardrun/lunch2[1].png: cards/food/lunch2[1].png; cp cards/food/lunch2[1].png outputs/cardrun/lunch2[1].png
outputs/cardrun/lunch3[1].png: cards/food/lunch3[1].png; cp cards/food/lunch3[1].png outputs/cardrun/lunch3[1].png
outputs/cardrun/lunch4[1].png: cards/food/lunch4[1].png; cp cards/food/lunch4[1].png outputs/cardrun/lunch4[1].png
outputs/cardrun/midnight_snack[1].png: cards/food/midnight_snack[1].png; cp cards/food/midnight_snack[1].png outputs/cardrun/midnight_snack[1].png
outputs/cardrun/poutine[1].png: cards/food/poutine[1].png; cp cards/food/poutine[1].png outputs/cardrun/poutine[1].png
outputs/cardrun/raw_venison[1].png: cards/food/raw_venison[1].png; cp cards/food/raw_venison[1].png outputs/cardrun/raw_venison[1].png
outputs/cardrun/venison_carpaccio[1].png: cards/food/venison_carpaccio[1].png; cp cards/food/venison_carpaccio[1].png outputs/cardrun/venison_carpaccio[1].png
outputs/cardrun/venison_steak[1].png: cards/food/venison_steak[1].png; cp cards/food/venison_steak[1].png outputs/cardrun/venison_steak[1].png
outputs/cardrun/waffle[1].png: cards/food/waffle[1].png; cp cards/food/waffle[1].png outputs/cardrun/waffle[1].png
outputs/cardrun/whale_meat[1].png: cards/food/whale_meat[1].png; cp cards/food/whale_meat[1].png outputs/cardrun/whale_meat[1].png
outputs/cardrun/attack_summary[1].png: cards/info/attack_summary[1].png; cp cards/info/attack_summary[1].png outputs/cardrun/attack_summary[1].png
outputs/cardrun/improvement_summary[1].png: cards/info/improvement_summary[1].png; cp cards/info/improvement_summary[1].png outputs/cardrun/improvement_summary[1].png
outputs/cardrun/speed_summary[1].png: cards/info/speed_summary[1].png; cp cards/info/speed_summary[1].png outputs/cardrun/speed_summary[1].png
outputs/cardrun/survivor_summary[1].png: cards/info/survivor_summary[1].png; cp cards/info/survivor_summary[1].png outputs/cardrun/survivor_summary[1].png
outputs/cardrun/all_in[1].png: cards/movement/all_in[1].png; cp cards/movement/all_in[1].png outputs/cardrun/all_in[1].png
outputs/cardrun/downhill_slide[1].png: cards/movement/downhill_slide[1].png; cp cards/movement/downhill_slide[1].png outputs/cardrun/downhill_slide[1].png
outputs/cardrun/haste[1].png: cards/movement/haste[1].png; cp cards/movement/haste[1].png outputs/cardrun/haste[1].png
outputs/cardrun/hitch_a_ride[1].png: cards/movement/hitch_a_ride[1].png; cp cards/movement/hitch_a_ride[1].png outputs/cardrun/hitch_a_ride[1].png
outputs/cardrun/iditarod_drift[1].png: cards/movement/iditarod_drift[1].png; cp cards/movement/iditarod_drift[1].png outputs/cardrun/iditarod_drift[1].png
outputs/cardrun/midnight_sun[1].png: cards/movement/midnight_sun[1].png; cp cards/movement/midnight_sun[1].png outputs/cardrun/midnight_sun[1].png
outputs/cardrun/move1[1].png: cards/movement/move1[1].png; cp cards/movement/move1[1].png outputs/cardrun/move1[1].png
outputs/cardrun/move2[1].png: cards/movement/move2[1].png; cp cards/movement/move2[1].png outputs/cardrun/move2[1].png
outputs/cardrun/move3[1].png: cards/movement/move3[1].png; cp cards/movement/move3[1].png outputs/cardrun/move3[1].png
outputs/cardrun/move4[1].png: cards/movement/move4[1].png; cp cards/movement/move4[1].png outputs/cardrun/move4[1].png
outputs/cardrun/mush1[1].png: cards/movement/mush1[1].png; cp cards/movement/mush1[1].png outputs/cardrun/mush1[1].png
outputs/cardrun/mush2[1].png: cards/movement/mush2[1].png; cp cards/movement/mush2[1].png outputs/cardrun/mush2[1].png
outputs/cardrun/mush3[1].png: cards/movement/mush3[1].png; cp cards/movement/mush3[1].png outputs/cardrun/mush3[1].png
outputs/cardrun/mush4[1].png: cards/movement/mush4[1].png; cp cards/movement/mush4[1].png outputs/cardrun/mush4[1].png
outputs/cardrun/out_of_control[1].png: cards/movement/out_of_control[1].png; cp cards/movement/out_of_control[1].png outputs/cardrun/out_of_control[1].png
outputs/cardrun/push[1].png: cards/movement/push[1].png; cp cards/movement/push[1].png outputs/cardrun/push[1].png
outputs/cardrun/rush[1].png: cards/movement/rush[1].png; cp cards/movement/rush[1].png outputs/cardrun/rush[1].png
outputs/cardrun/slow_and_steady[1].png: cards/movement/slow_and_steady[1].png; cp cards/movement/slow_and_steady[1].png outputs/cardrun/slow_and_steady[1].png
outputs/cardrun/sprint[1].png: cards/movement/sprint[1].png; cp cards/movement/sprint[1].png outputs/cardrun/sprint[1].png
outputs/cardrun/tactical_play[1].png: cards/movement/tactical_play[1].png; cp cards/movement/tactical_play[1].png outputs/cardrun/tactical_play[1].png
outputs/cardrun/through_the_night[1].png: cards/movement/through_the_night[1].png; cp cards/movement/through_the_night[1].png outputs/cardrun/through_the_night[1].png
outputs/cardrun/travel_light[1].png: cards/movement/travel_light[1].png; cp cards/movement/travel_light[1].png outputs/cardrun/travel_light[1].png
outputs/cardrun/bandage[1].png: cards/personal/bandage[1].png; cp cards/personal/bandage[1].png outputs/cardrun/bandage[1].png
outputs/cardrun/band_aid[1].png: cards/personal/band_aid[1].png; cp cards/personal/band_aid[1].png outputs/cardrun/band_aid[1].png
outputs/cardrun/brandy[1].png: cards/personal/brandy[1].png; cp cards/personal/brandy[1].png outputs/cardrun/brandy[1].png
outputs/cardrun/caffeine[1].png: cards/personal/caffeine[1].png; cp cards/personal/caffeine[1].png outputs/cardrun/caffeine[1].png
outputs/cardrun/diamorphine[1].png: cards/personal/diamorphine[1].png; cp cards/personal/diamorphine[1].png outputs/cardrun/diamorphine[1].png
outputs/cardrun/first_aid1[1].png: cards/personal/first_aid1[1].png; cp cards/personal/first_aid1[1].png outputs/cardrun/first_aid1[1].png
outputs/cardrun/first_aid2[1].png: cards/personal/first_aid2[1].png; cp cards/personal/first_aid2[1].png outputs/cardrun/first_aid2[1].png
outputs/cardrun/first_aid3[1].png: cards/personal/first_aid3[1].png; cp cards/personal/first_aid3[1].png outputs/cardrun/first_aid3[1].png
outputs/cardrun/first_aid4[1].png: cards/personal/first_aid4[1].png; cp cards/personal/first_aid4[1].png outputs/cardrun/first_aid4[1].png
outputs/cardrun/grandma_soup1[1].png: cards/personal/grandma_soup1[1].png; cp cards/personal/grandma_soup1[1].png outputs/cardrun/grandma_soup1[1].png
outputs/cardrun/grandma_soup2[1].png: cards/personal/grandma_soup2[1].png; cp cards/personal/grandma_soup2[1].png outputs/cardrun/grandma_soup2[1].png
outputs/cardrun/grandma_soup3[1].png: cards/personal/grandma_soup3[1].png; cp cards/personal/grandma_soup3[1].png outputs/cardrun/grandma_soup3[1].png
outputs/cardrun/grandma_soup4[1].png: cards/personal/grandma_soup4[1].png; cp cards/personal/grandma_soup4[1].png outputs/cardrun/grandma_soup4[1].png
outputs/cardrun/ibuprofin[1].png: cards/personal/ibuprofin[1].png; cp cards/personal/ibuprofin[1].png outputs/cardrun/ibuprofin[1].png
outputs/cardrun/meditate[1].png: cards/personal/meditate[1].png; cp cards/personal/meditate[1].png outputs/cardrun/meditate[1].png
outputs/cardrun/surgery[1].png: cards/personal/surgery[1].png; cp cards/personal/surgery[1].png outputs/cardrun/surgery[1].png
outputs/cardrun/desperate_times[1].png: cards/sleds/desperate_times[1].png; cp cards/sleds/desperate_times[1].png outputs/cardrun/desperate_times[1].png
outputs/cardrun/here_boy[1].png: cards/sleds/here_boy[1].png; cp cards/sleds/here_boy[1].png outputs/cardrun/here_boy[1].png
outputs/cardrun/improvise[1].png: cards/sleds/improvise[1].png; cp cards/sleds/improvise[1].png outputs/cardrun/improvise[1].png
outputs/cardrun/makeshift_sled[1].png: cards/sleds/makeshift_sled[1].png; cp cards/sleds/makeshift_sled[1].png outputs/cardrun/makeshift_sled[1].png
outputs/cardrun/new_sled[1].png: cards/sleds/new_sled[1].png; cp cards/sleds/new_sled[1].png outputs/cardrun/new_sled[1].png
outputs/cardrun/repair_sled1[1].png: cards/sleds/repair_sled1[1].png; cp cards/sleds/repair_sled1[1].png outputs/cardrun/repair_sled1[1].png
outputs/cardrun/repair_sled2[1].png: cards/sleds/repair_sled2[1].png; cp cards/sleds/repair_sled2[1].png outputs/cardrun/repair_sled2[1].png
outputs/cardrun/repair_sled3[1].png: cards/sleds/repair_sled3[1].png; cp cards/sleds/repair_sled3[1].png outputs/cardrun/repair_sled3[1].png
outputs/cardrun/repair_sled4[1].png: cards/sleds/repair_sled4[1].png; cp cards/sleds/repair_sled4[1].png outputs/cardrun/repair_sled4[1].png
outputs/cardrun/salvage[1].png: cards/sleds/salvage[1].png; cp cards/sleds/salvage[1].png outputs/cardrun/salvage[1].png
outputs/cardrun/satiated[1].png: cards/sleds/satiated[1].png; cp cards/sleds/satiated[1].png outputs/cardrun/satiated[1].png
outputs/cardrun/scrapyard[1].png: cards/sleds/scrapyard[1].png; cp cards/sleds/scrapyard[1].png outputs/cardrun/scrapyard[1].png
outputs/cardrun/stop_and_shop[1].png: cards/sleds/stop_and_shop[1].png; cp cards/sleds/stop_and_shop[1].png outputs/cardrun/stop_and_shop[1].png
outputs/cardrun/study_up[1].png: cards/sleds/study_up[1].png; cp cards/sleds/study_up[1].png outputs/cardrun/study_up[1].png
outputs/cardrun/trade_dog[1].png: cards/sleds/trade_dog[1].png; cp cards/sleds/trade_dog[1].png outputs/cardrun/trade_dog[1].png
outputs/cardrun/upgrade_sled1[1].png: cards/sleds/upgrade_sled1[1].png; cp cards/sleds/upgrade_sled1[1].png outputs/cardrun/upgrade_sled1[1].png
outputs/cardrun/upgrade_sled2[1].png: cards/sleds/upgrade_sled2[1].png; cp cards/sleds/upgrade_sled2[1].png outputs/cardrun/upgrade_sled2[1].png
outputs/cardrun/upgrade_sled3[1].png: cards/sleds/upgrade_sled3[1].png; cp cards/sleds/upgrade_sled3[1].png outputs/cardrun/upgrade_sled3[1].png
outputs/cardrun/upgrade_sled4[1].png: cards/sleds/upgrade_sled4[1].png; cp cards/sleds/upgrade_sled4[1].png outputs/cardrun/upgrade_sled4[1].png
outputs/cardrun/campfire[1].png: cards/util/campfire[1].png; cp cards/util/campfire[1].png outputs/cardrun/campfire[1].png
outputs/cardrun/daylight_savings_time[1].png: cards/util/daylight_savings_time[1].png; cp cards/util/daylight_savings_time[1].png outputs/cardrun/daylight_savings_time[1].png
outputs/cardrun/dog_trap[1].png: cards/util/dog_trap[1].png; cp cards/util/dog_trap[1].png outputs/cardrun/dog_trap[1].png
outputs/cardrun/hydrogen_sulfide[1].png: cards/util/hydrogen_sulfide[1].png; cp cards/util/hydrogen_sulfide[1].png outputs/cardrun/hydrogen_sulfide[1].png
outputs/cardrun/ice_box[1].png: cards/util/ice_box[1].png; cp cards/util/ice_box[1].png outputs/cardrun/ice_box[1].png
outputs/cardrun/leather_hide[1].png: cards/util/leather_hide[1].png; cp cards/util/leather_hide[1].png outputs/cardrun/leather_hide[1].png
outputs/cardrun/leather_jacket[1].png: cards/util/leather_jacket[1].png; cp cards/util/leather_jacket[1].png outputs/cardrun/leather_jacket[1].png
outputs/cardrun/referee[1].png: cards/util/referee[1].png; cp cards/util/referee[1].png outputs/cardrun/referee[1].png
outputs/cardrun/rest1[1].png: cards/util/rest1[1].png; cp cards/util/rest1[1].png outputs/cardrun/rest1[1].png
outputs/cardrun/rest2[1].png: cards/util/rest2[1].png; cp cards/util/rest2[1].png outputs/cardrun/rest2[1].png
outputs/cardrun/rest3[1].png: cards/util/rest3[1].png; cp cards/util/rest3[1].png outputs/cardrun/rest3[1].png
outputs/cardrun/rest4[1].png: cards/util/rest4[1].png; cp cards/util/rest4[1].png outputs/cardrun/rest4[1].png
outputs/cardrun/rope[1].png: cards/util/rope[1].png; cp cards/util/rope[1].png outputs/cardrun/rope[1].png
outputs/cardrun/serenity[1].png: cards/util/serenity[1].png; cp cards/util/serenity[1].png outputs/cardrun/serenity[1].png
outputs/cardrun/sleeping_bag[1].png: cards/util/sleeping_bag[1].png; cp cards/util/sleeping_bag[1].png outputs/cardrun/sleeping_bag[1].png
outputs/cardrun/stab_in_the_dark[1].png: cards/util/stab_in_the_dark[1].png; cp cards/util/stab_in_the_dark[1].png outputs/cardrun/stab_in_the_dark[1].png
outputs/cardrun/sticky_snow[1].png: cards/util/sticky_snow[1].png; cp cards/util/sticky_snow[1].png outputs/cardrun/sticky_snow[1].png
outputs/cardrun/thermostat[1].png: cards/util/thermostat[1].png; cp cards/util/thermostat[1].png outputs/cardrun/thermostat[1].png
outputs/cardrun/tip_sled[1].png: cards/util/tip_sled[1].png; cp cards/util/tip_sled[1].png outputs/cardrun/tip_sled[1].png
outputs/cardrun/torch[1].png: cards/util/torch[1].png; cp cards/util/torch[1].png outputs/cardrun/torch[1].png
outputs/cardrun/utility_knife[1].png: cards/util/utility_knife[1].png; cp cards/util/utility_knife[1].png outputs/cardrun/utility_knife[1].png
outputs/cardrun/vigilance[1].png: cards/util/vigilance[1].png; cp cards/util/vigilance[1].png outputs/cardrun/vigilance[1].png
decks: outputs/cardrun.pdf

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0 Box:
2.99 Box Top
2.99 Box Bottom
2.40 Large Pro Box
0 Joysticks:
0.18 Blue
0.18 Red
0.18 Yellow
0.18 Green
0 Board:
1.66 Big Mat
0 Cards: