iditacards/feedback

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Wording of core mechanic.
Draw six earlier, instructions should be in order of pick up and play.
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Different starting things, more things. Start with dogs out?
\- Start faster.
\- Start with a legendary?
Small extra abilities. Many turns feel weak.
Less luck based, more build-tree based. (v2)
\- maybe upgraded decks
A way to make it not constantly the same thing.
Different upgrade decks?
\- Paired with different starting decks? (only different starting decks?)
\- Survivalist, Racer, Upgrader, Aggressor
Here boy? Unclear?