Filled out all stretch effects in ideas.
This commit is contained in:
parent
f1ef8133db
commit
30a8c2d837
18
ideas
18
ideas
|
@ -81,6 +81,7 @@ Volcano (0,0): You cannot freeze.
|
|||
Overpass (1,0) : Fake dogs are free.
|
||||
Training Ground (0,1) : Risks don't fizzle on new days.
|
||||
Powder Snow (1,0) : Don't take damage. (soft landing)
|
||||
? : All movement cards move 5 Mms
|
||||
|
||||
Rank 3
|
||||
~~~~~~
|
||||
|
@ -88,6 +89,10 @@ Frozen Lake (1,0): Cannot Starve
|
|||
Philadelphia (1,0): Its always sunny.
|
||||
Fertile Soil (1,0): Food removes your starvation.
|
||||
Winery (0,1) : Personal cards remove your hypothermia. (Nice warm mead)
|
||||
? : Health costs are -1
|
||||
? : Energy costs are -1
|
||||
? : You may destroy cards from your hand
|
||||
? : Take +1/+1
|
||||
|
||||
Rank 4
|
||||
~~~~~~
|
||||
|
@ -95,6 +100,10 @@ Plains (0,0): +1 Speed
|
|||
Cold Wave (1,0): +2 Speed
|
||||
Hunting Season (1,0): Venison is free
|
||||
Valley (0,0) : Weather has no effect.
|
||||
? : Draw an extra card each day.
|
||||
? : Passing players does not cause damage.
|
||||
? : Ignore hypothermia
|
||||
? : Ignore starvation
|
||||
|
||||
Rank 5
|
||||
~~~~~~
|
||||
|
@ -102,6 +111,10 @@ Hills (1,0): -1 Speed
|
|||
Heat wave (0,2): -2 Speed
|
||||
Hunting Ban (0,2) : Venison has no effect
|
||||
Fjord (2,0) : Weather has no effect.
|
||||
? : Draw one less card each day.
|
||||
? : Passing players gives 1 extra damage.
|
||||
? : hypothermia applies to 0 cost cards
|
||||
? : starvation applies to 0 cost cards
|
||||
|
||||
Rank 6
|
||||
~~~~~~
|
||||
|
@ -109,6 +122,10 @@ Wasteland (0,1): Starve every day
|
|||
Vancouver (2,0): Its always raining.
|
||||
Toxic Soil (0,2): Take 1 damage whenever you <eat>.
|
||||
Factory (2,0): Take 1 damage whenever you <heal>. (polluted air)
|
||||
? : Health costs are +1
|
||||
? : Energy costs are +1
|
||||
? : Destroyed cards are discarded instead
|
||||
? : Take -1/-1
|
||||
|
||||
Rank 7
|
||||
~~~~~~
|
||||
|
@ -119,6 +136,7 @@ Exposed (3,0): +1 speed. (cold, but at least it's flat)
|
|||
Checkpoint (1,1) : Kill fake dogs (the ref is watching)
|
||||
Rope Bridge (2,0) : Risks always fizzle
|
||||
Cliff Wall (0,2) : Take a damage each day (watch for falling rocks [in 0.5x A press])
|
||||
? : All movement cards move 0 Mms.
|
||||
|
||||
Rank 8
|
||||
~~~~~~
|
||||
|
|
Loading…
Reference in a new issue