diff --git a/ideas b/ideas index 916a7ae..8eae0da 100644 --- a/ideas +++ b/ideas @@ -81,6 +81,7 @@ Volcano (0,0): You cannot freeze. Overpass (1,0) : Fake dogs are free. Training Ground (0,1) : Risks don't fizzle on new days. Powder Snow (1,0) : Don't take damage. (soft landing) +? : All movement cards move 5 Mms Rank 3 ~~~~~~ @@ -88,6 +89,10 @@ Frozen Lake (1,0): Cannot Starve Philadelphia (1,0): Its always sunny. Fertile Soil (1,0): Food removes your starvation. Winery (0,1) : Personal cards remove your hypothermia. (Nice warm mead) +? : Health costs are -1 +? : Energy costs are -1 +? : You may destroy cards from your hand +? : Take +1/+1 Rank 4 ~~~~~~ @@ -95,6 +100,10 @@ Plains (0,0): +1 Speed Cold Wave (1,0): +2 Speed Hunting Season (1,0): Venison is free Valley (0,0) : Weather has no effect. +? : Draw an extra card each day. +? : Passing players does not cause damage. +? : Ignore hypothermia +? : Ignore starvation Rank 5 ~~~~~~ @@ -102,6 +111,10 @@ Hills (1,0): -1 Speed Heat wave (0,2): -2 Speed Hunting Ban (0,2) : Venison has no effect Fjord (2,0) : Weather has no effect. +? : Draw one less card each day. +? : Passing players gives 1 extra damage. +? : hypothermia applies to 0 cost cards +? : starvation applies to 0 cost cards Rank 6 ~~~~~~ @@ -109,6 +122,10 @@ Wasteland (0,1): Starve every day Vancouver (2,0): Its always raining. Toxic Soil (0,2): Take 1 damage whenever you . Factory (2,0): Take 1 damage whenever you . (polluted air) +? : Health costs are +1 +? : Energy costs are +1 +? : Destroyed cards are discarded instead +? : Take -1/-1 Rank 7 ~~~~~~ @@ -119,6 +136,7 @@ Exposed (3,0): +1 speed. (cold, but at least it's flat) Checkpoint (1,1) : Kill fake dogs (the ref is watching) Rope Bridge (2,0) : Risks always fizzle Cliff Wall (0,2) : Take a damage each day (watch for falling rocks [in 0.5x A press]) +? : All movement cards move 0 Mms. Rank 8 ~~~~~~