Filled out all stretch effects in ideas.
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18
ideas
18
ideas
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@ -81,6 +81,7 @@ Volcano (0,0): You cannot freeze.
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Overpass (1,0) : Fake dogs are free.
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Overpass (1,0) : Fake dogs are free.
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Training Ground (0,1) : Risks don't fizzle on new days.
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Training Ground (0,1) : Risks don't fizzle on new days.
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Powder Snow (1,0) : Don't take damage. (soft landing)
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Powder Snow (1,0) : Don't take damage. (soft landing)
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? : All movement cards move 5 Mms
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Rank 3
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Rank 3
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~~~~~~
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~~~~~~
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@ -88,6 +89,10 @@ Frozen Lake (1,0): Cannot Starve
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Philadelphia (1,0): Its always sunny.
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Philadelphia (1,0): Its always sunny.
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Fertile Soil (1,0): Food removes your starvation.
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Fertile Soil (1,0): Food removes your starvation.
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Winery (0,1) : Personal cards remove your hypothermia. (Nice warm mead)
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Winery (0,1) : Personal cards remove your hypothermia. (Nice warm mead)
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? : Health costs are -1
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? : Energy costs are -1
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? : You may destroy cards from your hand
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? : Take +1/+1
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Rank 4
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Rank 4
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~~~~~~
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~~~~~~
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@ -95,6 +100,10 @@ Plains (0,0): +1 Speed
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Cold Wave (1,0): +2 Speed
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Cold Wave (1,0): +2 Speed
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Hunting Season (1,0): Venison is free
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Hunting Season (1,0): Venison is free
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Valley (0,0) : Weather has no effect.
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Valley (0,0) : Weather has no effect.
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? : Draw an extra card each day.
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? : Passing players does not cause damage.
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? : Ignore hypothermia
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? : Ignore starvation
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Rank 5
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Rank 5
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~~~~~~
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~~~~~~
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@ -102,6 +111,10 @@ Hills (1,0): -1 Speed
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Heat wave (0,2): -2 Speed
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Heat wave (0,2): -2 Speed
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Hunting Ban (0,2) : Venison has no effect
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Hunting Ban (0,2) : Venison has no effect
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Fjord (2,0) : Weather has no effect.
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Fjord (2,0) : Weather has no effect.
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? : Draw one less card each day.
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? : Passing players gives 1 extra damage.
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? : hypothermia applies to 0 cost cards
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? : starvation applies to 0 cost cards
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Rank 6
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Rank 6
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~~~~~~
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~~~~~~
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@ -109,6 +122,10 @@ Wasteland (0,1): Starve every day
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Vancouver (2,0): Its always raining.
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Vancouver (2,0): Its always raining.
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Toxic Soil (0,2): Take 1 damage whenever you <eat>.
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Toxic Soil (0,2): Take 1 damage whenever you <eat>.
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Factory (2,0): Take 1 damage whenever you <heal>. (polluted air)
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Factory (2,0): Take 1 damage whenever you <heal>. (polluted air)
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? : Health costs are +1
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? : Energy costs are +1
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? : Destroyed cards are discarded instead
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? : Take -1/-1
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Rank 7
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Rank 7
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@ -119,6 +136,7 @@ Exposed (3,0): +1 speed. (cold, but at least it's flat)
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Checkpoint (1,1) : Kill fake dogs (the ref is watching)
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Checkpoint (1,1) : Kill fake dogs (the ref is watching)
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Rope Bridge (2,0) : Risks always fizzle
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Rope Bridge (2,0) : Risks always fizzle
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Cliff Wall (0,2) : Take a damage each day (watch for falling rocks [in 0.5x A press])
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Cliff Wall (0,2) : Take a damage each day (watch for falling rocks [in 0.5x A press])
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? : All movement cards move 0 Mms.
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Rank 8
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Rank 8
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~~~~~~
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~~~~~~
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