Filled out all stretch effects in ideas.

This commit is contained in:
Louis 2018-07-10 13:56:46 +00:00
parent f1ef8133db
commit 30a8c2d837

18
ideas
View file

@ -81,6 +81,7 @@ Volcano (0,0): You cannot freeze.
Overpass (1,0) : Fake dogs are free.
Training Ground (0,1) : Risks don't fizzle on new days.
Powder Snow (1,0) : Don't take damage. (soft landing)
? : All movement cards move 5 Mms
Rank 3
~~~~~~
@ -88,6 +89,10 @@ Frozen Lake (1,0): Cannot Starve
Philadelphia (1,0): Its always sunny.
Fertile Soil (1,0): Food removes your starvation.
Winery (0,1) : Personal cards remove your hypothermia. (Nice warm mead)
? : Health costs are -1
? : Energy costs are -1
? : You may destroy cards from your hand
? : Take +1/+1
Rank 4
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@ -95,6 +100,10 @@ Plains (0,0): +1 Speed
Cold Wave (1,0): +2 Speed
Hunting Season (1,0): Venison is free
Valley (0,0) : Weather has no effect.
? : Draw an extra card each day.
? : Passing players does not cause damage.
? : Ignore hypothermia
? : Ignore starvation
Rank 5
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@ -102,6 +111,10 @@ Hills (1,0): -1 Speed
Heat wave (0,2): -2 Speed
Hunting Ban (0,2) : Venison has no effect
Fjord (2,0) : Weather has no effect.
? : Draw one less card each day.
? : Passing players gives 1 extra damage.
? : hypothermia applies to 0 cost cards
? : starvation applies to 0 cost cards
Rank 6
~~~~~~
@ -109,6 +122,10 @@ Wasteland (0,1): Starve every day
Vancouver (2,0): Its always raining.
Toxic Soil (0,2): Take 1 damage whenever you <eat>.
Factory (2,0): Take 1 damage whenever you <heal>. (polluted air)
? : Health costs are +1
? : Energy costs are +1
? : Destroyed cards are discarded instead
? : Take -1/-1
Rank 7
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@ -119,6 +136,7 @@ Exposed (3,0): +1 speed. (cold, but at least it's flat)
Checkpoint (1,1) : Kill fake dogs (the ref is watching)
Rope Bridge (2,0) : Risks always fizzle
Cliff Wall (0,2) : Take a damage each day (watch for falling rocks [in 0.5x A press])
? : All movement cards move 0 Mms.
Rank 8
~~~~~~