Back to old personal cards (shuffle unused back in) Consider allowing to draw undestroyed? 4 types of 'stretch' card. 4 versions of each. Card has info for both versions (easy/hard). Hypothermia/Starvation INCREASES whenever YOU take a new day. Graduated system: 0/1 = no change, 2/3 = +1, 4/5 = +2, 6+ = all Stretch ideas: Hard ~~~~ All speeds are negative. --X speed 2x costs draw -1 on new day take /-1 destroy /-1 Easy ~~~~ +X speed -X speed Personal cards draw all (like old personal rules) 0.5x costs draw +1 on new day take +1/+1 destroy +1/+1