Wording of core mechanic. Draw six earlier, instructions should be in order of pick up and play. ---- Different starting things, more things. Start with dogs out? \- Start faster. \- Start with a legendary? Small extra abilities. Many turns feel weak. Less luck based, more build-tree based. (v2) \- maybe upgraded decks A way to make it not constantly the same thing. Different upgrade decks? \- Paired with different starting decks? (only different starting decks?) \- Survivalist, Racer, Upgrader, Aggressor Here boy? Unclear?