Removed some unused assets.
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box[bottom].png
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box_bottom.png
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box_top.png
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boxbottom.png
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boxtop.png
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destroyed.png
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doghelp.png
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expansionbox.png
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foodhelp.tex
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% Compile with XeLaTeX
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% Now tests new features!
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\documentclass{iditacard}
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% Montage with `montage -tile 3x3 -geometry 750x1050+50+25 in* out.pdf`
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\rarity{common}
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\cardtype{food}
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\deck{none}
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\begin{document}
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%\begin{playcard}[special]{utility}{legendary}
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\begin{card}
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%\art{iditaboard}
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%\costs{1}{2}{3}
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\health{\kern-.1ex \lower.3ex\hbox{+}}
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\name{Starvation}
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\helptext{\vskip-1ex Starvation increases health costs.\\When you play a food card reduce
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your starvation by 1.\\A cost of 0 stays 0.\\If you reach 7 starvation you
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die:\\Go back 30 \Mms\ and remove your Starvation/Hypothermia.}
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%\flava{What doesn't kill you makes you stronger.}
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%\type{utility}
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%\end{playcard}
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\end{card}
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\end{document}
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iditaboard.png
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iditasingle.png
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movehelp.png
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orange.png
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purple.png
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shopad.png
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shopbackdrop.png
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supplies.png
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test.tex
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% Compile with XeLaTeX
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% Now tests new features!
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\documentclass{iditacard}
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% Montage with `montage -tile 3x3 -geometry 750x1050+50+25 in* out.pdf`
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\rarity{common}
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\cardtype{movement}
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\deck{none}
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\begin{document}
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%\begin{playcard}[special]{utility}{legendary}
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\begin{card}
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%\art{iditaboard}
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%\costs{1}{2}{3}
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\name{Movement}
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\helptext{Movement cards cause you to move forward.\\1 \Mm\ is 1 square on the
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board.\\When you pass or land on another player, they move back a square and
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you take 1 damage.\\When you take damage add a damaged card to your discard.}
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%\flava{What doesn't kill you makes you stronger.}
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%\type{utility}
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%\end{playcard}
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\end{card}
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\end{document}
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yellow.png
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