preliminary refactor complete.
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@ -14,18 +14,18 @@ cards/stretches/27/farm_salt_flat.pdf
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cards/stretches/27/volcano_exposed.pdf
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cards/stretches/27/wind.pdf
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cards/stretches/27/hill.pdf
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cards/stretches/36/example36.pdf
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cards/stretches/36/example36.pdf
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cards/stretches/36/scrapyard_muddy.pdf
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cards/stretches/36/dump_recycling.pdf
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cards/stretches/36/lowlands_plateau.pdf
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cards/stretches/36/university_trailer.pdf
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cards/stretches/36/winery_factory.pdf
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cards/stretches/36/fertile_toxic_soil.pdf
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cards/stretches/36/frozen_lake_wasteland.pdf
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cards/stretches/36/philadelphia_vancouver.pdf
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cards/stretches/45/example45.pdf
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cards/stretches/45/example45.pdf
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cards/stretches/45/example45.pdf
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cards/stretches/45/example45.pdf
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cards/stretches/45/flower_desert.pdf
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cards/stretches/45/geothermal_wetlands.pdf
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cards/stretches/45/expanse_canyon.pdf
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cards/stretches/45/reserve_border.pdf
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cards/stretches/45/valley_fjord.pdf
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cards/stretches/45/hunting_season_ban.pdf
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cards/stretches/45/cold_hot_wave.pdf
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@ -5,11 +5,11 @@
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\begin{document}
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\begin{cardstretch}
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\name{Mountainside}{Avalanche}
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\effect{All movement moves 5\mms}{All movement moves 0\mms}
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\effect{All movement moves 5 \Mms}{All movement moves 0 \Mms}
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\art{volcano.png}{exposed.jpg}
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\easyhypo{1}
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\hardhypo{3}
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\hardstarve{0}
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\flava{Its like skiing.}{Only the dogs can push through.}
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\end{cardstretch}
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\end{document}
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\end{document}
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16
cards/stretches/36/dump_recycling.tex
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cards/stretches/36/dump_recycling.tex
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@ -0,0 +1,16 @@
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\documentclass{iditastretch}
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\difficulty{stage_three}{stage_six}
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\begin{document}
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\begin{cardstretch}
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\name{Dump}{Recycling Plant}
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\effect{You may \destroy{1}{1} each turn.}{\destroy{}{\kern-0.5em} cards are discarded instead.}
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\art{fertile.jpg}{toxic.jpg}
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\easyhypo{0}
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\easystarve{1}
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\hardhypo{1}
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\hardstarve{0}
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\flava{Just toss it over the gate.}{Turn it into something else.}
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\end{cardstretch}
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\end{document}
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16
cards/stretches/36/scrapyard_muddy.tex
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cards/stretches/36/scrapyard_muddy.tex
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\documentclass{iditastretch}
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\difficulty{stage_three}{stage_six}
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\begin{document}
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\begin{cardstretch}
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\name{Scrapyard}{Muddy Ground}
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\effect{\take{+1}{+1}}{\take{-1}{-1}}
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\art{fertile.jpg}{toxic.jpg}
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\easyhypo{1}
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\easystarve{0}
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\hardhypo{0}
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\hardstarve{2}
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\flava{Everything ripe for the picking.}{If you drop it, it will sink.}
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\end{cardstretch}
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\end{document}
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17
cards/stretches/45/expanse_canyon.tex
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cards/stretches/45/expanse_canyon.tex
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\documentclass{iditastretch}
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\difficulty{stage_four}{stage_five}
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\begin{document}
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\begin{cardstretch}
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\name{Expanse}{Canyon}
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\effect{Passing players gives 0 damage.}{Passing players gives +1 damage.}
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\art{valley.jpg}{fjord.png}
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\easyhypo{1}
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\easystarve{0}
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\hardhypo{0}
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\hardstarve{2}
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\flava{Plenty of space.}{Not much room to maneuver.}
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\end{cardstretch}
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\end{document}
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17
cards/stretches/45/flower_desert.tex
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cards/stretches/45/flower_desert.tex
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\documentclass{iditastretch}
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\difficulty{stage_four}{stage_five}
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\begin{document}
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\begin{cardstretch}
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\name{Flower Patch}{Desert}
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\effect{Ignore the effects of \starvation.}{\starvation applies to 0 cost cards.}
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\art{valley.jpg}{fjord.png}
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\easyhypo{1}
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\easystarve{0}
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\hardhypo{0}
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\hardstarve{2}
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\flava{No food, but it smells nice.}{Cold deserts exist.}
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\end{cardstretch}
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\end{document}
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cards/stretches/45/geothermal_wetlands.tex
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cards/stretches/45/geothermal_wetlands.tex
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\documentclass{iditastretch}
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\difficulty{stage_four}{stage_five}
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\begin{document}
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\begin{cardstretch}
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\name{Geothermal}{Wetlands}
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\effect{Ignore the effects of \hypothermia.}{\hypothermia applies to 0 cost cards.}
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\art{valley.jpg}{fjord.png}
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\easyhypo{0}
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\easystarve{1}
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\hardhypo{2}
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\hardstarve{0}
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\flava{Still cold, but some relief.}{Even the simplest actions are hard.}
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\end{cardstretch}
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\end{document}
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cards/stretches/45/reserve_border.tex
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cards/stretches/45/reserve_border.tex
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@ -0,0 +1,15 @@
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\documentclass{iditastretch}
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\difficulty{stage_four}{stage_five}
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\begin{document}
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\begin{cardstretch}
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\name{Reserve}{Border}
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\effect{\daydraw{+1}}{\daydraw{-1}}
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\art{valley.jpg}{fjord.png}
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\hardhypo{2}
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\hardstarve{0}
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\flava{Safe pickings.}{Stay away from the border!}
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\end{cardstretch}
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\end{document}
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iditaboard.png
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iditaboard.png
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Before Width: | Height: | Size: 219 KiB After Width: | Height: | Size: 252 KiB |
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iditaboard.xcf
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iditaboard.xcf
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@ -141,8 +141,8 @@
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\node [anchor=center] at (536.0/300.0, 603.0/300.0) {#1};
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}
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\newcommand{\Mm}{myriameter}
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\newcommand{\Mms}{myriameters}
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\newcommand{\Mm}{Mm}
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\newcommand{\Mms}{Mms}
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\newcommand{\move}[1]{\raisebox{-0.2em}{\includegraphics[height=1em]{icons/dog-sled-icon.png}} #1}
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\newcommand{\destroy}[2]{\raisebox{-0.1em}{\includegraphics[height=1em]{icons/card-pickup.png}} #2 \raisebox{-0.1em}{\includegraphics[height=1em]{icons/trash-can.png}} #1}
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\newcommand{\take}[2]{\raisebox{-0.1em}{\includegraphics[height=1em]{icons/backpack.png}} #2 \raisebox{-0.1em}{\includegraphics[height=1em]{icons/shopping-cart.png}} #1}
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@ -40,8 +40,8 @@
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\definecolor{sled}{HTML}{7FDF7F}
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\definecolor{food}{HTML}{CFCF4F}
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\newcommand{\Mm}{myriameter}
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\newcommand{\Mms}{myriameters}
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\newcommand{\Mm}{Mm}
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\newcommand{\Mms}{Mms}
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\newcommand{\move}[1]{\raisebox{-0.2em}{\includegraphics[height=1em]{icons/dog-sled-icon.png}} #1}
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\newcommand{\destroy}[2]{\raisebox{-0.1em}{\includegraphics[height=1em]{icons/card-pickup.png}} #2 \raisebox{-0.1em}{\includegraphics[height=1em]{icons/trash-can.png}} #1}
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\newcommand{\take}[2]{\raisebox{-0.1em}{\includegraphics[height=1em]{icons/backpack.png}} #2 \raisebox{-0.1em}{\includegraphics[height=1em]{icons/shopping-cart.png}} #1}
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