diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..622cdd3 --- /dev/null +++ b/Makefile @@ -0,0 +1,27 @@ +.PHONY: all clean printrun cardrun cards + +CARDLIST=cards/list.txt +PRINTLIST=cards/print.txt +CARDS=$(patsubst %.tex,%.pdf,$(shell find cards -name '*.tex')) +CARDRUN=$(shell cat $(CARDLIST) | grep -v \\\#) +PRINTRUN=$(shell cat $(PRINTLIST) | grep -v \\\#) + +all:printrun cardrun +printrun: printrun.pdf +cardrun: cardrun.pdf +cards: $(CARDS) + +printrun.pdf: $(PRINTRUN) + pdfunite $+ $@ + +cardrun.pdf: $(CARDRUN) + pdfunite $+ $@ + +%.pdf: %.tex + xelatex --output-directory=$(@D) $^ + +clean: + -find . -name '*.aux' -delete + -find . -name '*.log' -delete + -find . -name '*.pdf' -delete + diff --git a/cards/attachments.txt b/cards/attachments.txt new file mode 100644 index 0000000..97a904a --- /dev/null +++ b/cards/attachments.txt @@ -0,0 +1,19 @@ +cards/attachments/dog_chow.pdf +cards/attachments/dog_chow.pdf +cards/attachments/dog_chow.pdf +cards/attachments/dog_chow.pdf +cards/attachments/nuclear_reactor.pdf +cards/attachments/plate_mail.pdf +cards/attachments/plate_mail.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_collar.pdf +cards/attachments/steam_engine.pdf +cards/attachments/steam_engine.pdf +cards/attachments/harness.pdf +cards/attachments/coat.pdf +cards/attachments/tiara.pdf +cards/attachments/tiara.pdf +cards/attachments/tiara.pdf diff --git a/cards/attachments/a_hat.tex b/cards/attachments/a_hat.tex new file mode 100644 index 0000000..d1e509e --- /dev/null +++ b/cards/attachments/a_hat.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{A Hat} + \text{Draw an extra card at the start of each day.} + \flava{I bet its a valve hat.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/armour.tex b/cards/attachments/armour.tex new file mode 100644 index 0000000..480d163 --- /dev/null +++ b/cards/attachments/armour.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{1} + \health{3} + \name{Armour} + \text{When this dog would die, discard this instead.} + \flava{+1 Attack} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/coat.tex b/cards/attachments/coat.tex new file mode 100644 index 0000000..c896cb2 --- /dev/null +++ b/cards/attachments/coat.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{1} + \health{2} + \risk{2} + \name{Coat} + \text{All health costs are reduced by 1.} + \flava{A warm dog is a happy dog.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/dog_chow.tex b/cards/attachments/dog_chow.tex new file mode 100644 index 0000000..de08aa7 --- /dev/null +++ b/cards/attachments/dog_chow.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{3} + \name{Dog Chow} + \text{+1 Speed} + \flava{A hungry dog is a slow dog.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/dog_collar.tex b/cards/attachments/dog_collar.tex new file mode 100644 index 0000000..8300de9 --- /dev/null +++ b/cards/attachments/dog_collar.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{4} + \health{4} + \name{Dog Collar} + \text{All risks are reduced by 1.} + \flava{Helps control unruly dogs.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/dog_shoes.tex b/cards/attachments/dog_shoes.tex new file mode 100644 index 0000000..2c87e40 --- /dev/null +++ b/cards/attachments/dog_shoes.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \health{3} + \name{Dog Shoes} + \text{+2 Speed.} + \flava{Dogs look cute in shoes.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/harness.tex b/cards/attachments/harness.tex new file mode 100644 index 0000000..bc8ac89 --- /dev/null +++ b/cards/attachments/harness.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{2} + \name{Harness} + \text{All energy costs are reduced by 1.} + \flava{A controlled dog is an easy dog.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/nuclear_reactor.tex b/cards/attachments/nuclear_reactor.tex new file mode 100644 index 0000000..4d292c1 --- /dev/null +++ b/cards/attachments/nuclear_reactor.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{2} + \health{5} + \risk{2} + \name{Nuclear Reactor} + \text{+5 Speed. When this dog dies, so do the rest of your dogs.} + \flava{What could go wrong?} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/plate_mail.tex b/cards/attachments/plate_mail.tex new file mode 100644 index 0000000..c9c4eb0 --- /dev/null +++ b/cards/attachments/plate_mail.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{3} + \health{4} + \risk{1} + \name{Plate Mail} + \text{Cannot die. -1 Speed.} + \flava{Who thought this was a good idea?} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/steam_engine.tex b/cards/attachments/steam_engine.tex new file mode 100644 index 0000000..14bf4c1 --- /dev/null +++ b/cards/attachments/steam_engine.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \health{3} + \risk{1} + \name{Steam Engine} + \text{+3 Speed. When this dog dies, kill another dog.} + \flava{The nuclear reactor of the past.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/attachments/tiara.tex b/cards/attachments/tiara.tex new file mode 100644 index 0000000..7d0ca64 --- /dev/null +++ b/cards/attachments/tiara.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{attachment} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{2} + \name{Tiara} + \text{+1 Speed. Draw an extra card at the start of each day.} + \flava{Makes the dog feel special.} + \type{attachment} +\end{card} +\end{document} diff --git a/cards/dogs.txt b/cards/dogs.txt new file mode 100644 index 0000000..50423a1 --- /dev/null +++ b/cards/dogs.txt @@ -0,0 +1,36 @@ +cards/dogs/bear.pdf +cards/dogs/bear.pdf +cards/dogs/bear.pdf +cards/dogs/big_dog.pdf +cards/dogs/big_dog.pdf +cards/dogs/big_dog.pdf +cards/dogs/engineer_dog.pdf +cards/dogs/cat.pdf +cards/dogs/cat.pdf +cards/dogs/cat.pdf +cards/dogs/reliable_dog.pdf +cards/dogs/reliable_dog.pdf +cards/dogs/moose.pdf +cards/dogs/polar_bear.pdf +cards/dogs/polar_bear.pdf +cards/dogs/chihuahua.pdf +cards/dogs/chihuahua.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/retriever.pdf +cards/dogs/retriever.pdf +cards/dogs/retriever.pdf +cards/dogs/retriever.pdf +cards/dogs/cute_dog.pdf +cards/dogs/cute_dog.pdf +cards/dogs/smart_dog.pdf +cards/dogs/smart_dog.pdf +cards/dogs/malamute.pdf +cards/dogs/malamute.pdf +cards/dogs/malamute.pdf +cards/dogs/problem_dog.pdf +cards/dogs/problem_dog.pdf +cards/dogs/problem_dog.pdf +cards/dogs/cricket.pdf diff --git a/cards/dogs/bear.tex b/cards/dogs/bear.tex new file mode 100644 index 0000000..c7031f5 --- /dev/null +++ b/cards/dogs/bear.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \risk{3} + \name{Bear} + \text{+3 Speed.} + \flava{In hindsight, not the best idea.} + \type{fake dog} +\end{card} +\end{document} diff --git a/cards/dogs/big_dog.tex b/cards/dogs/big_dog.tex new file mode 100644 index 0000000..53f53b2 --- /dev/null +++ b/cards/dogs/big_dog.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{1} + \name{Big Dog} + \text{+3 Speed. Counts as 2 dogs.} + \flava{He's not red though.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/cat.tex b/cards/dogs/cat.tex new file mode 100644 index 0000000..6740594 --- /dev/null +++ b/cards/dogs/cat.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{2} + \health{1} + \name{Cat} + \text{When this dog dies, return it to your hand.} + \flava{They say a cat has nine lives.} + \type{fake dog} +\end{card} +\end{document} diff --git a/cards/dogs/chihuahua.tex b/cards/dogs/chihuahua.tex new file mode 100644 index 0000000..ed9ff7e --- /dev/null +++ b/cards/dogs/chihuahua.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Chihuahua} + \text{Your other dogs have +1 speed.} + \flava{OMG shut up!} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/cricket.tex b/cards/dogs/cricket.tex new file mode 100644 index 0000000..ec714cb --- /dev/null +++ b/cards/dogs/cricket.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Cricket} + \text{If you end the day and have no cards in your hand or deck, move 10 \Mms.} + \flava{Man you are one lucky bug.} + \type{fake dog} +\end{card} +\end{document} diff --git a/cards/dogs/cute_dog.tex b/cards/dogs/cute_dog.tex new file mode 100644 index 0000000..d60b76e --- /dev/null +++ b/cards/dogs/cute_dog.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{2} + \name{Cute dog} + \text{All energy costs are reduced by 1.} + \flava{Aww, it's so cute.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/engineer_dog.tex b/cards/dogs/engineer_dog.tex new file mode 100644 index 0000000..a4ddc96 --- /dev/null +++ b/cards/dogs/engineer_dog.tex @@ -0,0 +1,17 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{3} + \health{5} + \risk{1} + \name{Engineer Dog} + \text{2x Speed. Cannot hold attachments.} + \flava{Nails and Gears.} + \type{dog} +\end{card} +\end{document} + diff --git a/cards/dogs/fast_dog.tex b/cards/dogs/fast_dog.tex new file mode 100644 index 0000000..0391b0e --- /dev/null +++ b/cards/dogs/fast_dog.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Fast Dog} + \text{+1 Speed.} + \flava{What happens when you blend the colours on a husky? You get a grey hound.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/good_dog.tex b/cards/dogs/good_dog.tex new file mode 100644 index 0000000..422099b --- /dev/null +++ b/cards/dogs/good_dog.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \name{Good Dog} + \text{Draw an extra card at the start of each day.} + \flava{Good boy.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/husky.tex b/cards/dogs/husky.tex new file mode 100644 index 0000000..854e21f --- /dev/null +++ b/cards/dogs/husky.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{2} + \name{Husky} + \text{+1 Speed. Draw an extra card at the start of each day.} + \flava{Standard mushing fare.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/malamute.tex b/cards/dogs/malamute.tex new file mode 100644 index 0000000..83964b2 --- /dev/null +++ b/cards/dogs/malamute.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{4} + \health{4} + \name{Malamute} + \text{Whenever you move, \draw{1}} + \flava{A common sled hauling breed.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/moose.tex b/cards/dogs/moose.tex new file mode 100644 index 0000000..1a6546d --- /dev/null +++ b/cards/dogs/moose.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{5} + \risk{5} + \name{Moose} + \text{+5 Speed. Cannot die.} + \flava{Majestic creatures. Hard to tame.} + \type{fake dog} +\end{card} +\end{document} diff --git a/cards/dogs/polar_bear.tex b/cards/dogs/polar_bear.tex new file mode 100644 index 0000000..8494fa2 --- /dev/null +++ b/cards/dogs/polar_bear.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{2} + \name{Polar Bear} + \text{+3 Speed. When you play this get hypothermia and take 1 damage.} + \flava{Do not go near a polar bear.} + \type{fake dog} +\end{card} +\end{document} diff --git a/cards/dogs/problem_dog.tex b/cards/dogs/problem_dog.tex new file mode 100644 index 0000000..3708c70 --- /dev/null +++ b/cards/dogs/problem_dog.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Problem dog} + \text{+3 Speed. Draw one less card each day.} + \flava{I swear, if you weren't so fast.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/reliable_dog.tex b/cards/dogs/reliable_dog.tex new file mode 100644 index 0000000..8f4ed8f --- /dev/null +++ b/cards/dogs/reliable_dog.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{4} + \health{4} + \name{Reliable Dog} + \text{All risks reduced by 1. Dies if a risk fizzles.} + \flava{I won't let you down!} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/retriever.tex b/cards/dogs/retriever.tex new file mode 100644 index 0000000..0d62379 --- /dev/null +++ b/cards/dogs/retriever.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{1} + \name{Retriever} + \text{Draw 2 extra cards at the start of each day.} + \flava{Fetch!} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/smart_dog.tex b/cards/dogs/smart_dog.tex new file mode 100644 index 0000000..9c23e6f --- /dev/null +++ b/cards/dogs/smart_dog.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{1} + \health{2} + \risk{2} + \name{Smart dog} + \text{All health costs are reduced by 1.} + \flava{She knows over 300 words!} + \type{dog} +\end{card} +\end{document} diff --git a/cards/dogs/squirmy_dog.tex b/cards/dogs/squirmy_dog.tex new file mode 100644 index 0000000..4a23a07 --- /dev/null +++ b/cards/dogs/squirmy_dog.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{dog} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{1} + \name{Squirmy Dog} + \text{+2 Speed. Cannot hold attachments.} + \flava{Just doesn't like to sit still.} + \type{dog} +\end{card} +\end{document} diff --git a/cards/food.txt b/cards/food.txt new file mode 100644 index 0000000..c76b7dd --- /dev/null +++ b/cards/food.txt @@ -0,0 +1,36 @@ +cards/food/midnight_snack.pdf +cards/food/midnight_snack.pdf +cards/food/midnight_snack.pdf +cards/food/midnight_snack.pdf +cards/food/bison.pdf +cards/food/bison.pdf +cards/food/eat_dog.pdf +cards/food/eat_dog.pdf +cards/food/poutine.pdf +cards/food/poutine.pdf +cards/food/poutine.pdf +cards/food/poutine.pdf +cards/food/venison_steak.pdf +cards/food/venison_steak.pdf +cards/food/venison_steak.pdf +cards/food/venison_steak.pdf +cards/food/venison_jerky.pdf +cards/food/venison_jerky.pdf +cards/food/venison_jerky.pdf +cards/food/venison_jerky.pdf +cards/food/raw_venison.pdf +cards/food/raw_venison.pdf +cards/food/raw_venison.pdf +cards/food/raw_venison.pdf +cards/food/venison_carpaccio.pdf +cards/food/venison_carpaccio.pdf +cards/food/venison_carpaccio.pdf +cards/food/venison_carpaccio.pdf +cards/food/waffle.pdf +cards/food/whale_meat.pdf +cards/food/whale_meat.pdf +cards/food/beef_stew.pdf +cards/food/beef_stew.pdf +cards/food/beef_stew.pdf +cards/food/dog_food.pdf +cards/food/dog_food.pdf diff --git a/cards/food/beef_stew.tex b/cards/food/beef_stew.tex new file mode 100644 index 0000000..4a83a0c --- /dev/null +++ b/cards/food/beef_stew.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{2} + \health{3} + \risk{1} + \name{Beef stew} + \text{Draw 3 cards. \recover{3}} + \flava{Thick and filling.} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/bison.tex b/cards/food/bison.tex new file mode 100644 index 0000000..6dcf060 --- /dev/null +++ b/cards/food/bison.tex @@ -0,0 +1,17 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{1} + \health{5} + \risk{1} + \name{Bison} + \text{\recover{3} Draw 5 cards.} + \flava{Its very lean.} + \type{food} +\end{card} +\end{document} + diff --git a/cards/food/breakfast.tex b/cards/food/breakfast.tex new file mode 100644 index 0000000..bbe9a1d --- /dev/null +++ b/cards/food/breakfast.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{starting} + +\begin{document} +\begin{card} + \health{3} + \name{Breakfast} + \text{Draw 3 cards.} + \flava{The most important meal of the day.} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/dinner.tex b/cards/food/dinner.tex new file mode 100644 index 0000000..ca36f87 --- /dev/null +++ b/cards/food/dinner.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{Dinner} + \text{Draw 5 cards.} + \flava{I hope you like salted fish.} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/dog_food.tex b/cards/food/dog_food.tex new file mode 100644 index 0000000..122b216 --- /dev/null +++ b/cards/food/dog_food.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \name{Dog Food} + \text{Draw a card for each of your dogs.} + \flava{It is very bland, not meant for humans.} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/eat_dog.tex b/cards/food/eat_dog.tex new file mode 100644 index 0000000..8b4c305 --- /dev/null +++ b/cards/food/eat_dog.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{epic} + +\begin{document} +\begin{card} + \name{Eat dog} + \text{Kill a dog to \draw{5}} + \flava{Sometimes you gotta do what you gotta do.} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/lunch.tex b/cards/food/lunch.tex new file mode 100644 index 0000000..b5a4958 --- /dev/null +++ b/cards/food/lunch.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{2} + \name{Lunch} + \text{Draw 3 cards.} + \flava{What about second breakfast?} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/midnight_snack.tex b/cards/food/midnight_snack.tex new file mode 100644 index 0000000..3f24eb6 --- /dev/null +++ b/cards/food/midnight_snack.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{2} + \name{Midnight Snack} + \text{Draw 5 cards.} + \flava{Are you sure its safe?} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/poutine.tex b/cards/food/poutine.tex new file mode 100644 index 0000000..a885fe9 --- /dev/null +++ b/cards/food/poutine.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{common} + +\begin{document} +\begin{card} + \health{2} + \name{Poutine} + \text{Draw a card. \recover{1}} + \flava{The great Canadian carb!} + \type{food} +\end{card} +\end{document} + diff --git a/cards/food/raw_venison.tex b/cards/food/raw_venison.tex new file mode 100644 index 0000000..fa668a8 --- /dev/null +++ b/cards/food/raw_venison.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{common} + +\begin{document} +\begin{card} + \health{2} + \name{Raw Venison} + \text{Draw 3 cards.} + \flava{Better than breakfast.} + \type{venison food} +\end{card} +\end{document} diff --git a/cards/food/venison_carpaccio.tex b/cards/food/venison_carpaccio.tex new file mode 100644 index 0000000..d389bbd --- /dev/null +++ b/cards/food/venison_carpaccio.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{common} + +\begin{document} +\begin{card} + \name{Venison Carpaccio} + \text{Draw a card.} + \flava{Well aren't you fancy.} + \type{venison food} +\end{card} +\end{document} diff --git a/cards/food/venison_jerky.tex b/cards/food/venison_jerky.tex new file mode 100644 index 0000000..6382a0e --- /dev/null +++ b/cards/food/venison_jerky.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \health{1} + \name{Venison Jerky} + \text{Draw 3 cards.} + \flava{Watch your sodium!} + \type{venison food} +\end{card} +\end{document} diff --git a/cards/food/venison_steak.tex b/cards/food/venison_steak.tex new file mode 100644 index 0000000..9476c7a --- /dev/null +++ b/cards/food/venison_steak.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{common} + +\begin{document} +\begin{card} + \health{1} + \risk{1} + \name{Venison Steak} + \text{Draw 3 cards.} + \flava{Its a tough meat.} + \type{venison food} +\end{card} +\end{document} diff --git a/cards/food/waffle.tex b/cards/food/waffle.tex new file mode 100644 index 0000000..796f407 --- /dev/null +++ b/cards/food/waffle.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{legendary} + +\begin{document} +\begin{card} + \name{Waffle} + \text{Draw 2 cards.} + \flava{Waffles are \textbf{delicious}.} + \type{food} +\end{card} +\end{document} diff --git a/cards/food/whale_meat.tex b/cards/food/whale_meat.tex new file mode 100644 index 0000000..8880357 --- /dev/null +++ b/cards/food/whale_meat.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{food} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Whale meat} + \text{Draw 5 cards. \recover{3} Take 1 damage.} + \flava{It's like rubber.} + \type{food} +\end{card} +\end{document} diff --git a/cards/list.txt b/cards/list.txt new file mode 100644 index 0000000..3f6d15e --- /dev/null +++ b/cards/list.txt @@ -0,0 +1,118 @@ +cards/stretches/town.pdf +cards/stretches/frozen_lake.pdf +cards/stretches/hills.pdf +cards/stretches/wasteland.pdf +cards/stretches/cliff_face.pdf +cards/stretches/forest.pdf +cards/stretches/blizzard.pdf +cards/stretches/rope_bridge.pdf +cards/stretches/mountain.pdf +cards/stretches/village.pdf +cards/attachments/a_hat.pdf +cards/attachments/armour.pdf +cards/attachments/dog_chow.pdf +cards/attachments/nuclear_reactor.pdf +cards/attachments/plate_mail.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_collar.pdf +cards/attachments/steam_engine.pdf +cards/attachments/harness.pdf +cards/attachments/coat.pdf +cards/attachments/tiara.pdf +cards/dogs/fast_dog.pdf +cards/dogs/good_dog.pdf +cards/dogs/bear.pdf +cards/dogs/big_dog.pdf +cards/dogs/engineer_dog.pdf +cards/dogs/cat.pdf +cards/dogs/reliable_dog.pdf +cards/dogs/moose.pdf +cards/dogs/polar_bear.pdf +cards/dogs/chihuahua.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/retriever.pdf +cards/dogs/cute_dog.pdf +cards/dogs/smart_dog.pdf +cards/dogs/husky.pdf +cards/dogs/malamute.pdf +cards/dogs/problem_dog.pdf +cards/dogs/cricket.pdf +cards/food/breakfast.pdf +cards/food/lunch.pdf +cards/food/dinner.pdf +cards/food/midnight_snack.pdf +cards/food/bison.pdf +cards/food/eat_dog.pdf +cards/food/poutine.pdf +cards/food/venison_steak.pdf +cards/food/venison_jerky.pdf +cards/food/raw_venison.pdf +cards/food/venison_carpaccio.pdf +cards/food/waffle.pdf +cards/food/whale_meat.pdf +cards/food/beef_stew.pdf +cards/food/dog_food.pdf +cards/movement/move.pdf +cards/movement/mush.pdf +cards/movement/out_of_control.pdf +cards/movement/sprint.pdf +cards/movement/all_in.pdf +cards/movement/midnight_sun.pdf +cards/movement/travel_light.pdf +cards/movement/rush.pdf +cards/movement/iditarod_drift.pdf +cards/movement/hitch_a_ride.pdf +cards/movement/haste.pdf +cards/movement/through_the_night.pdf +cards/movement/downhill_slide.pdf +cards/movement/push.pdf +cards/movement/slow_and_steady.pdf +cards/movement/tactical_play.pdf +cards/personal/first_aid.pdf +cards/personal/grandma_soup.pdf +cards/personal/bloodletting.pdf +cards/personal/ibuprofin.pdf +cards/personal/diamorphine.pdf +cards/personal/meditate.pdf +cards/personal/caffeine.pdf +cards/personal/brandy.pdf +cards/personal/surgery.pdf +cards/personal/band_aid.pdf +cards/personal/bandage.pdf +cards/sleds/repair_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/desperate_times.pdf +cards/sleds/improvise.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/salvage.pdf +cards/sleds/study_up.pdf +cards/sleds/scrapyard.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/stop_and_shop.pdf +cards/sleds/satiated.pdf +cards/sleds/here_boy.pdf +cards/sleds/trade_dog.pdf +cards/sleds/new_sled.pdf +cards/util/rest.pdf +cards/util/rifle.pdf +cards/util/campfire.pdf +cards/util/dog_trap.pdf +cards/util/sleeping_bag.pdf +cards/util/daylight_savings_time.pdf +cards/util/sticky_snow.pdf +cards/util/torch.pdf +cards/util/tip_sled.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/blue_shell.pdf +cards/util/leather_hide.pdf +cards/util/rope.pdf +cards/util/icy_glare.pdf +cards/util/leather_jacket.pdf +cards/util/thermostat.pdf +cards/util/ice_box.pdf +cards/util/parasite.pdf +cards/util/stab_in_the_dark.pdf +cards/util/referee.pdf +cards/util/utility_knife.pdf +cards/util/vigilance.pdf +cards/util/serenity.pdf diff --git a/cards/movement.txt b/cards/movement.txt new file mode 100644 index 0000000..66ace44 --- /dev/null +++ b/cards/movement.txt @@ -0,0 +1,40 @@ +cards/movement/out_of_control.pdf +cards/movement/sprint.pdf +cards/movement/sprint.pdf +cards/movement/sprint.pdf +cards/movement/all_in.pdf +cards/movement/midnight_sun.pdf +cards/movement/midnight_sun.pdf +cards/movement/midnight_sun.pdf +cards/movement/travel_light.pdf +cards/movement/travel_light.pdf +cards/movement/travel_light.pdf +cards/movement/travel_light.pdf +cards/movement/rush.pdf +cards/movement/rush.pdf +cards/movement/rush.pdf +cards/movement/iditarod_drift.pdf +cards/movement/iditarod_drift.pdf +cards/movement/iditarod_drift.pdf +cards/movement/hitch_a_ride.pdf +cards/movement/hitch_a_ride.pdf +cards/movement/haste.pdf +cards/movement/haste.pdf +cards/movement/haste.pdf +cards/movement/through_the_night.pdf +cards/movement/through_the_night.pdf +cards/movement/downhill_slide.pdf +cards/movement/downhill_slide.pdf +cards/movement/downhill_slide.pdf +cards/movement/downhill_slide.pdf +cards/movement/push.pdf +cards/movement/push.pdf +cards/movement/push.pdf +cards/movement/push.pdf +cards/movement/slow_and_steady.pdf +cards/movement/slow_and_steady.pdf +cards/movement/slow_and_steady.pdf +cards/movement/slow_and_steady.pdf +cards/movement/tactical_play.pdf +cards/movement/tactical_play.pdf +cards/movement/tactical_play.pdf diff --git a/cards/movement/all_in.tex b/cards/movement/all_in.tex new file mode 100644 index 0000000..55554d8 --- /dev/null +++ b/cards/movement/all_in.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{legendary} + +\begin{document} +\begin{card} + \health{5} + \risk{5} + \name{All in} + \text{Move 10 \Mms. Shuffle your discard pile into your deck.} + \flava{What doesn't kill you makes you stronger.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/downhill_slide.tex b/cards/movement/downhill_slide.tex new file mode 100644 index 0000000..2b86626 --- /dev/null +++ b/cards/movement/downhill_slide.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{common} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \name{Downhill slide} + \text{Move 3 \Mms. Draw a card.} + \flava{It's like skiing, but with dogs and a sled.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/haste.tex b/cards/movement/haste.tex new file mode 100644 index 0000000..1f123de --- /dev/null +++ b/cards/movement/haste.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{rare} + +\begin{document} +\begin{card} + \health{1} + \risk{1} + \name{Haste} + \text{Move 5 \Mms.} + \flava{C'mon, it's a race!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/hitch_a_ride.tex b/cards/movement/hitch_a_ride.tex new file mode 100644 index 0000000..08dee3b --- /dev/null +++ b/cards/movement/hitch_a_ride.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{epic} + +\begin{document} +\begin{card} + \name{Hitch a ride} + \text{Move 6 \Mms. Take 1 damage.} + \flava{Probably not in the spirit of the race.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/iditarod_drift.tex b/cards/movement/iditarod_drift.tex new file mode 100644 index 0000000..e0ac2bf --- /dev/null +++ b/cards/movement/iditarod_drift.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Iditarod Drift} + \text{Move 7 \Mms.} + \flava{Like Tokyo drift, but on ice.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/midnight_sun.tex b/cards/movement/midnight_sun.tex new file mode 100644 index 0000000..3942631 --- /dev/null +++ b/cards/movement/midnight_sun.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Midnight sun} + \text{Move 10 \Mms.} + \flava{Gonna pull an all-nighter!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/move.tex b/cards/movement/move.tex new file mode 100644 index 0000000..5f147ac --- /dev/null +++ b/cards/movement/move.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{starting} + +\begin{document} +\begin{card} + \name{Move} + \text{Move 1 \Mm.} + \flava{Just another day.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/mush.tex b/cards/movement/mush.tex new file mode 100644 index 0000000..13b60a7 --- /dev/null +++ b/cards/movement/mush.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Mush} + \text{Move 3 \Mms.} + \flava{Comes from the french word 'Marche'.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/out_of_control.tex b/cards/movement/out_of_control.tex new file mode 100644 index 0000000..629dc47 --- /dev/null +++ b/cards/movement/out_of_control.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{legendary} + +\begin{document} +\begin{card} + \health{3} + \risk{1} + \name{Out of control} + \text{Move 20 \Mms. Take 5 damage.} + \flava{You need to be stopped!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/push.tex b/cards/movement/push.tex new file mode 100644 index 0000000..d514b40 --- /dev/null +++ b/cards/movement/push.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \name{Push} + \text{Move 2 \Mms.} + \flava{Not a full mush, but still putting in some effort.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/rush.tex b/cards/movement/rush.tex new file mode 100644 index 0000000..ede97d8 --- /dev/null +++ b/cards/movement/rush.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{rare} + +\begin{document} +\begin{card} + \health{5} + \risk{1} + \name{Rush} + \text{Move 8 \Mms.} + \flava{Hurry up!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/slow_and_steady.tex b/cards/movement/slow_and_steady.tex new file mode 100644 index 0000000..add71d5 --- /dev/null +++ b/cards/movement/slow_and_steady.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{common} + +\begin{document} +\begin{card} + \name{Slow and Steady} + \text{Move 0 \Mms. Draw a card.} + \flava{Maybe a bit too slow.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/sprint.tex b/cards/movement/sprint.tex new file mode 100644 index 0000000..075ac75 --- /dev/null +++ b/cards/movement/sprint.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{rare} + +\begin{document} +\begin{card} + \risk{5} + \name{Sprint} + \text{Move 10 \Mms.} + \flava{Hopefully the dogs can take it!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/tactical_play.tex b/cards/movement/tactical_play.tex new file mode 100644 index 0000000..7015191 --- /dev/null +++ b/cards/movement/tactical_play.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Tactical Play} + \text{Move 0 \Mms. Double the final distance.} + \flava{Make the most of it.} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/through_the_night.tex b/cards/movement/through_the_night.tex new file mode 100644 index 0000000..49a8666 --- /dev/null +++ b/cards/movement/through_the_night.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{epic} + +\begin{document} +\begin{card} + \risk{1} + \name{Through the night} + \text{Move 5 \Mms. End your day.} + \flava{I'll keep going through the night!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/movement/travel_light.tex b/cards/movement/travel_light.tex new file mode 100644 index 0000000..d728bd5 --- /dev/null +++ b/cards/movement/travel_light.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{movement} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Travel light} + \text{Move 10 \Mms. Get hypothermia and starvation.} + \flava{Clothes? Food? They'd just slow me down!} + \type{movement} +\end{card} +\end{document} diff --git a/cards/personal.txt b/cards/personal.txt new file mode 100644 index 0000000..28868df --- /dev/null +++ b/cards/personal.txt @@ -0,0 +1,25 @@ +cards/personal/bloodletting.pdf +cards/personal/bloodletting.pdf +cards/personal/bloodletting.pdf +cards/personal/bloodletting.pdf +cards/personal/ibuprofin.pdf +cards/personal/ibuprofin.pdf +cards/personal/ibuprofin.pdf +cards/personal/ibuprofin.pdf +cards/personal/diamorphine.pdf +cards/personal/meditate.pdf +cards/personal/caffeine.pdf +cards/personal/caffeine.pdf +cards/personal/caffeine.pdf +cards/personal/brandy.pdf +cards/personal/brandy.pdf +cards/personal/brandy.pdf +cards/personal/surgery.pdf +cards/personal/band_aid.pdf +cards/personal/band_aid.pdf +cards/personal/band_aid.pdf +cards/personal/band_aid.pdf +cards/personal/bandage.pdf +cards/personal/bandage.pdf +cards/personal/bandage.pdf +cards/personal/bandage.pdf diff --git a/cards/personal/band_aid.tex b/cards/personal/band_aid.tex new file mode 100644 index 0000000..9cd15d8 --- /dev/null +++ b/cards/personal/band_aid.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{common} + +\begin{document} +\begin{card} + \name{Band Aid} + \text{\destroy{1}{1}} + \flava{Not much.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/bandage.tex b/cards/personal/bandage.tex new file mode 100644 index 0000000..1eef7d0 --- /dev/null +++ b/cards/personal/bandage.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{common} + +\begin{document} +\begin{card} + \name{Bandage} + \text{\destroy{1}{5}} + \flava{Make sure you wrap it tight.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/bloodletting.tex b/cards/personal/bloodletting.tex new file mode 100644 index 0000000..debf20d --- /dev/null +++ b/cards/personal/bloodletting.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{common} + +\begin{document} +\begin{card} + \health{5} + \risk{1} + \name{Bloodletting} + \text{\destroy{3}{6}} + \flava{It seemed like a good idea at the time.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/brandy.tex b/cards/personal/brandy.tex new file mode 100644 index 0000000..5554c11 --- /dev/null +++ b/cards/personal/brandy.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{rare} + +\begin{document} +\begin{card} + \risk{1} + \name{Brandy} + \text{\destroy{1}{3}} + \flava{Brought by a St. Bernard.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/caffeine.tex b/cards/personal/caffeine.tex new file mode 100644 index 0000000..84aa8a9 --- /dev/null +++ b/cards/personal/caffeine.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{rare} + +\begin{document} +\begin{card} + \health{5} + \name{Caffeine} + \text{\destroy{1}{2} \recover{1}} + \flava{The greatest addiction ever.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/diamorphine.tex b/cards/personal/diamorphine.tex new file mode 100644 index 0000000..2a19de3 --- /dev/null +++ b/cards/personal/diamorphine.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \risk{2} + \name{Diamorphine} + \text{\destroy{all}{all}} + \flava{Highly addicting.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/first_aid.tex b/cards/personal/first_aid.tex new file mode 100644 index 0000000..f19500f --- /dev/null +++ b/cards/personal/first_aid.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{First Aid} + \text{\destroy{1}{3}} + \flava{Reduces swelling.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/grandma_soup.tex b/cards/personal/grandma_soup.tex new file mode 100644 index 0000000..096ea6f --- /dev/null +++ b/cards/personal/grandma_soup.tex @@ -0,0 +1,17 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{3} + \health{2} + \risk{1} + \name{Grandma Soup} + \text{\destroy{2}{10}} + \flava{Cures what ails you.} + \type{personal} +\end{card} +\end{document} + diff --git a/cards/personal/ibuprofin.tex b/cards/personal/ibuprofin.tex new file mode 100644 index 0000000..115f3c9 --- /dev/null +++ b/cards/personal/ibuprofin.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Ibuprofin} + \text{If you have eaten today \destroy{2}{5}\\ Otherwise take 2 damage.} + \flava{Take with food.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/meditate.tex b/cards/personal/meditate.tex new file mode 100644 index 0000000..8414d10 --- /dev/null +++ b/cards/personal/meditate.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Meditate} + \text{\destroy{0}{all}} + \flava{It \textit{is} just sitting.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/personal/surgery.tex b/cards/personal/surgery.tex new file mode 100644 index 0000000..8e87c8d --- /dev/null +++ b/cards/personal/surgery.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{1} + \name{Surgery} + \text{If you have healed today \destroy{10}{10}\\ Otherwise take 2 damage.} + \flava{Take a shot, cut it out.} + \type{personal} +\end{card} +\end{document} diff --git a/cards/print.txt b/cards/print.txt new file mode 100644 index 0000000..8db86b9 --- /dev/null +++ b/cards/print.txt @@ -0,0 +1,369 @@ +instructions.pdf +instructions.pdf +instructions.pdf +instructions.pdf +destruction.pdf +upgrade.pdf +rarities.pdf +list.pdf +sled1.pdf +sled2.pdf +sled3.pdf +sled4.pdf +cards/stretches/town.pdf +cards/stretches/frozen_lake.pdf +cards/stretches/hills.pdf +cards/stretches/wasteland.pdf +cards/stretches/cliff_face.pdf +cards/stretches/forest.pdf +cards/stretches/blizzard.pdf +cards/stretches/rope_bridge.pdf +cards/stretches/mountain.pdf +cards/stretches/village.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/a_hat.pdf +cards/attachments/armour.pdf +cards/attachments/armour.pdf +cards/attachments/armour.pdf +cards/attachments/armour.pdf +cards/attachments/dog_chow.pdf +cards/attachments/dog_chow.pdf +cards/attachments/dog_chow.pdf +cards/attachments/dog_chow.pdf +cards/attachments/nuclear_reactor.pdf +cards/attachments/plate_mail.pdf +cards/attachments/plate_mail.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_shoes.pdf +cards/attachments/dog_collar.pdf +cards/attachments/steam_engine.pdf +cards/attachments/steam_engine.pdf +cards/attachments/harness.pdf +cards/attachments/coat.pdf +cards/attachments/tiara.pdf +cards/attachments/tiara.pdf +cards/attachments/tiara.pdf +cards/dogs/fast_dog.pdf +cards/dogs/fast_dog.pdf +cards/dogs/fast_dog.pdf +cards/dogs/fast_dog.pdf +cards/dogs/good_dog.pdf +cards/dogs/good_dog.pdf +cards/dogs/good_dog.pdf +cards/dogs/good_dog.pdf +cards/dogs/husky.pdf +cards/dogs/husky.pdf +cards/dogs/husky.pdf +cards/dogs/husky.pdf +cards/dogs/bear.pdf +cards/dogs/bear.pdf +cards/dogs/bear.pdf +cards/dogs/big_dog.pdf +cards/dogs/big_dog.pdf +cards/dogs/big_dog.pdf +cards/dogs/engineer_dog.pdf +cards/dogs/cat.pdf +cards/dogs/cat.pdf +cards/dogs/cat.pdf +cards/dogs/reliable_dog.pdf +cards/dogs/reliable_dog.pdf +cards/dogs/moose.pdf +cards/dogs/polar_bear.pdf +cards/dogs/polar_bear.pdf +cards/dogs/chihuahua.pdf +cards/dogs/chihuahua.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/squirmy_dog.pdf +cards/dogs/retriever.pdf +cards/dogs/retriever.pdf +cards/dogs/retriever.pdf +cards/dogs/retriever.pdf +cards/dogs/cute_dog.pdf +cards/dogs/cute_dog.pdf +cards/dogs/smart_dog.pdf +cards/dogs/smart_dog.pdf +cards/dogs/malamute.pdf +cards/dogs/malamute.pdf +cards/dogs/malamute.pdf +cards/dogs/problem_dog.pdf +cards/dogs/problem_dog.pdf +cards/dogs/problem_dog.pdf +cards/dogs/cricket.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/breakfast.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/lunch.pdf +cards/food/dinner.pdf +cards/food/dinner.pdf +cards/food/dinner.pdf +cards/food/dinner.pdf +cards/food/midnight_snack.pdf +cards/food/midnight_snack.pdf +cards/food/midnight_snack.pdf +cards/food/midnight_snack.pdf +cards/food/bison.pdf +cards/food/bison.pdf +cards/food/eat_dog.pdf +cards/food/eat_dog.pdf +cards/food/poutine.pdf +cards/food/poutine.pdf +cards/food/poutine.pdf +cards/food/poutine.pdf +cards/food/venison_steak.pdf +cards/food/venison_steak.pdf +cards/food/venison_steak.pdf +cards/food/venison_steak.pdf +cards/food/venison_jerky.pdf +cards/food/venison_jerky.pdf +cards/food/venison_jerky.pdf +cards/food/venison_jerky.pdf +cards/food/raw_venison.pdf +cards/food/raw_venison.pdf +cards/food/raw_venison.pdf +cards/food/raw_venison.pdf +cards/food/venison_carpaccio.pdf +cards/food/venison_carpaccio.pdf +cards/food/venison_carpaccio.pdf +cards/food/venison_carpaccio.pdf +cards/food/waffle.pdf +cards/food/whale_meat.pdf +cards/food/whale_meat.pdf +cards/food/beef_stew.pdf +cards/food/beef_stew.pdf +cards/food/beef_stew.pdf +cards/food/dog_food.pdf +cards/food/dog_food.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/move.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/mush.pdf +cards/movement/out_of_control.pdf +cards/movement/sprint.pdf +cards/movement/sprint.pdf +cards/movement/sprint.pdf +cards/movement/all_in.pdf +cards/movement/midnight_sun.pdf +cards/movement/midnight_sun.pdf +cards/movement/midnight_sun.pdf +cards/movement/travel_light.pdf +cards/movement/travel_light.pdf +cards/movement/travel_light.pdf +cards/movement/travel_light.pdf +cards/movement/rush.pdf +cards/movement/rush.pdf +cards/movement/rush.pdf +cards/movement/iditarod_drift.pdf +cards/movement/iditarod_drift.pdf +cards/movement/iditarod_drift.pdf +cards/movement/hitch_a_ride.pdf +cards/movement/hitch_a_ride.pdf +cards/movement/haste.pdf +cards/movement/haste.pdf +cards/movement/haste.pdf +cards/movement/through_the_night.pdf +cards/movement/through_the_night.pdf +cards/movement/downhill_slide.pdf +cards/movement/downhill_slide.pdf +cards/movement/downhill_slide.pdf +cards/movement/downhill_slide.pdf +cards/movement/push.pdf +cards/movement/push.pdf +cards/movement/push.pdf +cards/movement/push.pdf +cards/movement/slow_and_steady.pdf +cards/movement/slow_and_steady.pdf +cards/movement/slow_and_steady.pdf +cards/movement/slow_and_steady.pdf +cards/movement/tactical_play.pdf +cards/movement/tactical_play.pdf +cards/movement/tactical_play.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/first_aid.pdf +cards/personal/grandma_soup.pdf +cards/personal/grandma_soup.pdf +cards/personal/grandma_soup.pdf +cards/personal/grandma_soup.pdf +cards/personal/bloodletting.pdf +cards/personal/bloodletting.pdf +cards/personal/bloodletting.pdf +cards/personal/bloodletting.pdf +cards/personal/ibuprofin.pdf +cards/personal/ibuprofin.pdf +cards/personal/ibuprofin.pdf +cards/personal/ibuprofin.pdf +cards/personal/diamorphine.pdf +cards/personal/meditate.pdf +cards/personal/caffeine.pdf +cards/personal/caffeine.pdf +cards/personal/caffeine.pdf +cards/personal/brandy.pdf +cards/personal/brandy.pdf +cards/personal/brandy.pdf +cards/personal/surgery.pdf +cards/personal/band_aid.pdf +cards/personal/band_aid.pdf +cards/personal/band_aid.pdf +cards/personal/band_aid.pdf +cards/personal/bandage.pdf +cards/personal/bandage.pdf +cards/personal/bandage.pdf +cards/personal/bandage.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/repair_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/upgrade_sled.pdf +cards/sleds/desperate_times.pdf +cards/sleds/improvise.pdf +cards/sleds/improvise.pdf +cards/sleds/improvise.pdf +cards/sleds/improvise.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/salvage.pdf +cards/sleds/salvage.pdf +cards/sleds/salvage.pdf +cards/sleds/study_up.pdf +cards/sleds/study_up.pdf +cards/sleds/study_up.pdf +cards/sleds/study_up.pdf +cards/sleds/scrapyard.pdf +cards/sleds/scrapyard.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/stop_and_shop.pdf +cards/sleds/stop_and_shop.pdf +cards/sleds/satiated.pdf +cards/sleds/here_boy.pdf +cards/sleds/trade_dog.pdf +cards/sleds/trade_dog.pdf +cards/sleds/new_sled.pdf +cards/sleds/new_sled.pdf +cards/util/rest.pdf +cards/util/rest.pdf +cards/util/rest.pdf +cards/util/rest.pdf +cards/util/rifle.pdf +cards/util/rifle.pdf +cards/util/rifle.pdf +cards/util/rifle.pdf +cards/util/campfire.pdf +cards/util/campfire.pdf +cards/util/campfire.pdf +cards/util/campfire.pdf +cards/util/dog_trap.pdf +cards/util/dog_trap.pdf +cards/util/dog_trap.pdf +cards/util/sleeping_bag.pdf +cards/util/daylight_savings_time.pdf +cards/util/sticky_snow.pdf +cards/util/torch.pdf +cards/util/torch.pdf +cards/util/torch.pdf +cards/util/torch.pdf +cards/util/tip_sled.pdf +cards/util/tip_sled.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/blue_shell.pdf +cards/util/leather_hide.pdf +cards/util/leather_hide.pdf +cards/util/leather_hide.pdf +cards/util/leather_hide.pdf +cards/util/rope.pdf +cards/util/rope.pdf +cards/util/rope.pdf +cards/util/rope.pdf +cards/util/icy_glare.pdf +cards/util/icy_glare.pdf +cards/util/icy_glare.pdf +cards/util/icy_glare.pdf +cards/util/leather_jacket.pdf +cards/util/leather_jacket.pdf +cards/util/leather_jacket.pdf +cards/util/leather_jacket.pdf +cards/util/thermostat.pdf +cards/util/thermostat.pdf +cards/util/ice_box.pdf +cards/util/ice_box.pdf +cards/util/ice_box.pdf +cards/util/parasite.pdf +cards/util/parasite.pdf +cards/util/parasite.pdf +cards/util/parasite.pdf +cards/util/stab_in_the_dark.pdf +cards/util/stab_in_the_dark.pdf +cards/util/stab_in_the_dark.pdf +cards/util/stab_in_the_dark.pdf +cards/util/referee.pdf +cards/util/referee.pdf +cards/util/referee.pdf +cards/util/referee.pdf +cards/util/utility_knife.pdf +cards/util/vigilance.pdf +cards/util/vigilance.pdf +cards/util/vigilance.pdf +cards/util/serenity.pdf diff --git a/cards/sleds.txt b/cards/sleds.txt new file mode 100644 index 0000000..ae7e095 --- /dev/null +++ b/cards/sleds.txt @@ -0,0 +1,29 @@ +cards/sleds/desperate_times.pdf +cards/sleds/improvise.pdf +cards/sleds/improvise.pdf +cards/sleds/improvise.pdf +cards/sleds/improvise.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/makeshift_sled.pdf +cards/sleds/salvage.pdf +cards/sleds/salvage.pdf +cards/sleds/salvage.pdf +cards/sleds/study_up.pdf +cards/sleds/study_up.pdf +cards/sleds/study_up.pdf +cards/sleds/study_up.pdf +cards/sleds/scrapyard.pdf +cards/sleds/scrapyard.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/lumber_mill.pdf +cards/sleds/stop_and_shop.pdf +cards/sleds/stop_and_shop.pdf +cards/sleds/satiated.pdf +cards/sleds/here_boy.pdf +cards/sleds/trade_dog.pdf +cards/sleds/trade_dog.pdf +cards/sleds/new_sled.pdf +cards/sleds/new_sled.pdf diff --git a/cards/sleds/desperate_times.tex b/cards/sleds/desperate_times.tex new file mode 100644 index 0000000..b1d96f3 --- /dev/null +++ b/cards/sleds/desperate_times.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{All} + \health{9} + \name{Desperate Times} + \text{\take{5}{10}} + \flava{Desperate Measures hotline, how may I help you?} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/here_boy.tex b/cards/sleds/here_boy.tex new file mode 100644 index 0000000..b0cf4fd --- /dev/null +++ b/cards/sleds/here_boy.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{3} + \health{2} + \risk{1} + \name{Here Boy} + \text{\take{1}{as many as it takes to see a dog}} + \flava{I hope I don't attract unwanted attention} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/improvise.tex b/cards/sleds/improvise.tex new file mode 100644 index 0000000..b3ddce5 --- /dev/null +++ b/cards/sleds/improvise.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{common} + +\begin{document} +\begin{card} + \health{2} + \name{Improvise} + \text{\take{1}{1}} + \flava{MacGyver of the north.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/lumber_mill.tex b/cards/sleds/lumber_mill.tex new file mode 100644 index 0000000..444c6c4 --- /dev/null +++ b/cards/sleds/lumber_mill.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{common} + +\begin{document} +\begin{card} + \energy{3} + \name{Lumber Mill} + \text{\take{2}{3}} + \flava{It's hard work, but it's worth it.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/makeshift_sled.tex b/cards/sleds/makeshift_sled.tex new file mode 100644 index 0000000..11065d8 --- /dev/null +++ b/cards/sleds/makeshift_sled.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Makeshift Sled} + \text{\take{2}{6}} + \flava{Rickety, but it'll hold.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/new_sled.tex b/cards/sleds/new_sled.tex new file mode 100644 index 0000000..c3f562b --- /dev/null +++ b/cards/sleds/new_sled.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{epic} + +\begin{document} +\begin{card} + \name{New Sled} + \text{Destroy your hand. Take exactly as many as you destroyed.} + \flava{This sled is defective! I demand a refund.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/repair_sled.tex b/cards/sleds/repair_sled.tex new file mode 100644 index 0000000..bd7d561 --- /dev/null +++ b/cards/sleds/repair_sled.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{1} + \health{3} + \name{Repair Sled} + \text{\take{2}{2}} + \flava{It doesn't need to be pretty. It just has to work.} + \type{sled} +\end{card} +\end{document} + diff --git a/cards/sleds/salvage.tex b/cards/sleds/salvage.tex new file mode 100644 index 0000000..18f5dfa --- /dev/null +++ b/cards/sleds/salvage.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{3} + \name{Salvage} + \text{\take{3}{3}} + \flava{Take the good with the bad.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/satiated.tex b/cards/sleds/satiated.tex new file mode 100644 index 0000000..b0af965 --- /dev/null +++ b/cards/sleds/satiated.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{legendary} + +\begin{document} +\begin{card} + \risk{1} + \name{Satiated} + \text{If you have eaten breakfast, lunch, and dinner today \take{10}{10}} + \flava{I am \textbf{full}.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/scrapyard.tex b/cards/sleds/scrapyard.tex new file mode 100644 index 0000000..5aaba90 --- /dev/null +++ b/cards/sleds/scrapyard.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{1} + \health{5} + \name{Scrapyard} + \text{\take{4}{4}} + \flava{Beggars can't be choosers.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/stop_and_shop.tex b/cards/sleds/stop_and_shop.tex new file mode 100644 index 0000000..2378ca9 --- /dev/null +++ b/cards/sleds/stop_and_shop.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \health{3} + \name{Stop and Shop} + \text{If you have \textbf{not} moved today \take{2}{5}} + \flava{Stop and look around the shop.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/study_up.tex b/cards/sleds/study_up.tex new file mode 100644 index 0000000..459c6c8 --- /dev/null +++ b/cards/sleds/study_up.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{common} + +\begin{document} +\begin{card} + \health{5} + \name{Study Up} + \text{\take{1}{4}} + \flava{Choose wisely.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/trade_dog.tex b/cards/sleds/trade_dog.tex new file mode 100644 index 0000000..63d3a31 --- /dev/null +++ b/cards/sleds/trade_dog.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{epic} + +\begin{document} +\begin{card} + \name{Trade Dog} + \text{Kill a dog to \take{5}{10}} + \flava{It'll be sad to see him go.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/sleds/upgrade_sled.tex b/cards/sleds/upgrade_sled.tex new file mode 100644 index 0000000..5ceaa06 --- /dev/null +++ b/cards/sleds/upgrade_sled.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{Upgrade Sled} + \text{\take{1}{3}} + \flava{You have to keep your ride in top shape.} + \type{sled} +\end{card} +\end{document} diff --git a/cards/stretches/blizzard.tex b/cards/stretches/blizzard.tex new file mode 100644 index 0000000..354d00d --- /dev/null +++ b/cards/stretches/blizzard.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{blizzard} +\rarity{common} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \name{Blizzard} + \text{Get hypothermia at the start of each day.} + \flava{It is cold outside.} + \type{10 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/cliff_face.tex b/cards/stretches/cliff_face.tex new file mode 100644 index 0000000..24e10a4 --- /dev/null +++ b/cards/stretches/cliff_face.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{cliffface} +\rarity{common} + +\begin{document} +\begin{card} + \health{2} + \name{Cliff Face} + \text{Risks are doubled.} + \flava{Don't fall!} + \type{20 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/forest.tex b/cards/stretches/forest.tex new file mode 100644 index 0000000..4c6132d --- /dev/null +++ b/cards/stretches/forest.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{forest} +\rarity{common} + +\begin{document} +\begin{card} + \health{3} + \name{Forest} + \text{At the end of each day, kill a dog.} + \flava{Beware of bear.} + \type{20 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/frozen_lake.tex b/cards/stretches/frozen_lake.tex new file mode 100644 index 0000000..c8e0b3a --- /dev/null +++ b/cards/stretches/frozen_lake.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{frozenlake} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \name{Frozen Lake} + \text{Players can't starve.} + \flava{Flat, level, and all the fish you can eat!} + \type{30 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/hills.tex b/cards/stretches/hills.tex new file mode 100644 index 0000000..e082fc8 --- /dev/null +++ b/cards/stretches/hills.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{hills} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{2} + \name{Hills} + \text{All dogs have +1 speed.} + \flava{Snowy hills, not grassy hills.} + \type{30 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/mountain.tex b/cards/stretches/mountain.tex new file mode 100644 index 0000000..b228f20 --- /dev/null +++ b/cards/stretches/mountain.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{mountain} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{Mountain} + \text{Discard your deck when you enter.} + \flava{Getting a sled up a mountain is \textbf{hard}.} + \type{5 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/rope_bridge.tex b/cards/stretches/rope_bridge.tex new file mode 100644 index 0000000..60134f9 --- /dev/null +++ b/cards/stretches/rope_bridge.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{ropebridge} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{2} + \name{Rope Bridge} + \text{Risks always fizzle.} + \flava{How does one cross a rope bridge with a sled?} + \type{5 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/town.tex b/cards/stretches/town.tex new file mode 100644 index 0000000..1b94ed9 --- /dev/null +++ b/cards/stretches/town.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{town} +\rarity{common} + +\begin{document} +\begin{card} + \name{Town} + \text{Players are immune.} + \flava{Get ready before you head out!} + \type{5 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/village.tex b/cards/stretches/village.tex new file mode 100644 index 0000000..7f0c55c --- /dev/null +++ b/cards/stretches/village.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{village} +\rarity{common} + +\begin{document} +\begin{card} + \health{5} + \name{Village} + \text{At the end of each turn recover a card.} + \flava{Don't trip at the finish line.} + \type{5 \Mms} +\end{card} +\end{document} diff --git a/cards/stretches/wasteland.tex b/cards/stretches/wasteland.tex new file mode 100644 index 0000000..f9693d9 --- /dev/null +++ b/cards/stretches/wasteland.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{wasteland} +\rarity{common} + +\begin{document} +\begin{card} + \health{3} + \name{Wasteland} + \text{Starve at the start of each day.} + \flava{Nothing to eat.} + \type{30 \Mms} +\end{card} +\end{document} diff --git a/cards/util.txt b/cards/util.txt new file mode 100644 index 0000000..e4b972c --- /dev/null +++ b/cards/util.txt @@ -0,0 +1,57 @@ +cards/util/campfire.pdf +cards/util/campfire.pdf +cards/util/campfire.pdf +cards/util/campfire.pdf +cards/util/dog_trap.pdf +cards/util/dog_trap.pdf +cards/util/dog_trap.pdf +cards/util/sleeping_bag.pdf +cards/util/daylight_savings_time.pdf +cards/util/sticky_snow.pdf +cards/util/torch.pdf +cards/util/torch.pdf +cards/util/torch.pdf +cards/util/torch.pdf +cards/util/tip_sled.pdf +cards/util/tip_sled.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/hydrogen_sulfide.pdf +cards/util/blue_shell.pdf +cards/util/leather_hide.pdf +cards/util/leather_hide.pdf +cards/util/leather_hide.pdf +cards/util/leather_hide.pdf +cards/util/rope.pdf +cards/util/rope.pdf +cards/util/rope.pdf +cards/util/rope.pdf +cards/util/icy_glare.pdf +cards/util/icy_glare.pdf +cards/util/icy_glare.pdf +cards/util/icy_glare.pdf +cards/util/leather_jacket.pdf +cards/util/leather_jacket.pdf +cards/util/leather_jacket.pdf +cards/util/leather_jacket.pdf +cards/util/thermostat.pdf +cards/util/thermostat.pdf +cards/util/ice_box.pdf +cards/util/ice_box.pdf +cards/util/ice_box.pdf +cards/util/parasite.pdf +cards/util/parasite.pdf +cards/util/parasite.pdf +cards/util/parasite.pdf +cards/util/stab_in_the_dark.pdf +cards/util/stab_in_the_dark.pdf +cards/util/stab_in_the_dark.pdf +cards/util/stab_in_the_dark.pdf +cards/util/referee.pdf +cards/util/referee.pdf +cards/util/referee.pdf +cards/util/referee.pdf +cards/util/utility_knife.pdf +cards/util/vigilance.pdf +cards/util/vigilance.pdf +cards/util/vigilance.pdf diff --git a/cards/util/blue_shell.tex b/cards/util/blue_shell.tex new file mode 100644 index 0000000..5543d52 --- /dev/null +++ b/cards/util/blue_shell.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \name{Blue Shell} + \text{The player in the lead takes 3 damage.} + \flava{Itsa me-a Mario.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/campfire.tex b/cards/util/campfire.tex new file mode 100644 index 0000000..aab4359 --- /dev/null +++ b/cards/util/campfire.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \risk{1} + \name{Campfire} + \text{Reduce your hypothermia. \recover{2}} + \flava{A nice warm fire.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/daylight_savings_time.tex b/cards/util/daylight_savings_time.tex new file mode 100644 index 0000000..036d634 --- /dev/null +++ b/cards/util/daylight_savings_time.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{3} + \health{1} + \name{Daylight Savings Time} + \text{Next turn all health costs are 0.} + \flava{Very important in the north.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/dog_trap.tex b/cards/util/dog_trap.tex new file mode 100644 index 0000000..63e09f6 --- /dev/null +++ b/cards/util/dog_trap.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{2} + \health{4} + \name{Dog Trap} + \text{Everyone must kill a dog.} + \flava{It's against the rules, but it works.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/hydrogen_sulfide.tex b/cards/util/hydrogen_sulfide.tex new file mode 100644 index 0000000..ab78dc3 --- /dev/null +++ b/cards/util/hydrogen_sulfide.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Hydrogen Sulfide} + \text{All players starve.} + \flava{Like perfume for skunks.} + \type{utility} +\end{card} +\end{document} + diff --git a/cards/util/ice_box.tex b/cards/util/ice_box.tex new file mode 100644 index 0000000..7b7ff0a --- /dev/null +++ b/cards/util/ice_box.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{rare} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{Ice Box} + \text{Give all players hypothermia.} + \flava{You have to keep the beer cold somehow.} + \type{utility} +\end{card} +\end{document} + diff --git a/cards/util/icy_glare.tex b/cards/util/icy_glare.tex new file mode 100644 index 0000000..f7b4a0e --- /dev/null +++ b/cards/util/icy_glare.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{2} + \name{Icy Glare} + \text{Give another player hypothermia.} + \flava{A stare that pierces.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/leather_hide.tex b/cards/util/leather_hide.tex new file mode 100644 index 0000000..4250c4f --- /dev/null +++ b/cards/util/leather_hide.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \risk{2} + \name{Leather Hide} + \text{\recover{3 and any venison}} + \flava{Why do thieves wear this? Because it's made of hide.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/leather_jacket.tex b/cards/util/leather_jacket.tex new file mode 100644 index 0000000..0819be4 --- /dev/null +++ b/cards/util/leather_jacket.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \energy{2} + \health{1} + \name{Leather Jacket} + \text{Reduce your hypothermia. Reduce your starvation.} + \flava{It keeps me warm and cool. How does it know?} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/parasite.tex b/cards/util/parasite.tex new file mode 100644 index 0000000..ee0b836 --- /dev/null +++ b/cards/util/parasite.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \energy{3} + \health{3} + \name{Parasite} + \text{All players must kill a dog.} + \flava{I've known you for 15 years!} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/referee.tex b/cards/util/referee.tex new file mode 100644 index 0000000..1f6cee8 --- /dev/null +++ b/cards/util/referee.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \risk{2} + \name{Referee} + \text{Kill any fake dog.} + \flava{There are rules you know.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/rest.tex b/cards/util/rest.tex new file mode 100644 index 0000000..b674edb --- /dev/null +++ b/cards/util/rest.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{starting} + +\begin{document} +\begin{card} + \health{2} + \name{Rest} + \text{\draw{2}} + \flava{Everybody needs a break.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/rifle.tex b/cards/util/rifle.tex new file mode 100644 index 0000000..6df2671 --- /dev/null +++ b/cards/util/rifle.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{starting} + +\begin{document} +\begin{card} + \energy{3} + \health{1} + \risk{1} + \name{Rifle} + \text{Kill any dog.} + \flava{Isn't that illegal?} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/rope.tex b/cards/util/rope.tex new file mode 100644 index 0000000..f952013 --- /dev/null +++ b/cards/util/rope.tex @@ -0,0 +1,14 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \health{2} + \name{Rope} + \text{\recover{3}} + \flava{Always be prepared. Cub scouts motto.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/serenity.tex b/cards/util/serenity.tex new file mode 100644 index 0000000..c42e58b --- /dev/null +++ b/cards/util/serenity.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \risk{1} + \name{Serenity} + \text{Everyone is immune until the end of their day.} + \flava{Sled like this, be with you 'til the day you die.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/sleeping_bag.tex b/cards/util/sleeping_bag.tex new file mode 100644 index 0000000..d10e33c --- /dev/null +++ b/cards/util/sleeping_bag.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{1} + \health{3} + \name{Sleeping Bag} + \text{Next turn all energy costs are 0.} + \flava{A good night's rest will do you good.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/stab_in_the_dark.tex b/cards/util/stab_in_the_dark.tex new file mode 100644 index 0000000..b9f3f68 --- /dev/null +++ b/cards/util/stab_in_the_dark.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Stab in the dark} + \text{Deal 1 damage to all players.} + \flava{Don't run with scissors.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/sticky_snow.tex b/cards/util/sticky_snow.tex new file mode 100644 index 0000000..6447b72 --- /dev/null +++ b/cards/util/sticky_snow.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{2} + \health{3} + \name{Sticky Snow} + \text{Move back 3 \Mms. Nobody can move today.} + \flava{If I can't win, nobody can!} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/thermostat.tex b/cards/util/thermostat.tex new file mode 100644 index 0000000..173752b --- /dev/null +++ b/cards/util/thermostat.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \risk{1} + \name{Thermostat} + \text{Give all other players hypothermia.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/tip_sled.tex b/cards/util/tip_sled.tex new file mode 100644 index 0000000..e711dc9 --- /dev/null +++ b/cards/util/tip_sled.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{epic} + +\begin{document} +\begin{card} + \energy{2} + \health{2} + \name{Tip Sled} + \text{All other players starve.} + \flava{Ever seen a panda cheese commercial?} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/torch.tex b/cards/util/torch.tex new file mode 100644 index 0000000..78cc858 --- /dev/null +++ b/cards/util/torch.tex @@ -0,0 +1,13 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \name{Torch} + \text{\recover{2}} + \flava{It's not much, but it helps.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/utility_knife.tex b/cards/util/utility_knife.tex new file mode 100644 index 0000000..aa62725 --- /dev/null +++ b/cards/util/utility_knife.tex @@ -0,0 +1,15 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{legendary} + +\begin{document} +\begin{card} + \energy{1} + \risk{1} + \name{Utility Knife} + \text{Play all other cards twice this turn (for the price of 1).} + \flava{Twice as useful as not having a knife.} + \type{utility} +\end{card} +\end{document} diff --git a/cards/util/vigilance.tex b/cards/util/vigilance.tex new file mode 100644 index 0000000..2d119b1 --- /dev/null +++ b/cards/util/vigilance.tex @@ -0,0 +1,16 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \energy{1} + \health{1} + \name{Vigilance} + \text{You are immune until the end of the day.} + \flava{Always vigilant.} + \type{utility} +\end{card} +\end{document} + diff --git a/destruction.tex b/destruction.tex new file mode 100644 index 0000000..5951448 --- /dev/null +++ b/destruction.tex @@ -0,0 +1,30 @@ +\documentclass{iditacard} + +\cardtype{personal} +\rarity{common} + +\begin{document} +\begin{card} + \raw{ + {\centering\fontsize{16}{16}\bebas\destroy{X}{Y}\par} + \hrule + + \hfill\newline + + \textbf{Look} at the top Y cards of your deck.\\ + + \textbf{Destroy} up to X of them.\\ + + \textbf{Draw} as many of them as you want.\\ + + \textbf{Shuffle} the rest into your deck.\\ + + \hrule + \hfill\newline + + 6 starvation or hypothermia means you died. \\ + + Move back 30 \Mms. + } +\end{card} +\end{document} diff --git a/iditaboard.png b/iditaboard.png new file mode 100644 index 0000000..65cd1c3 Binary files /dev/null and b/iditaboard.png differ diff --git a/iditaboard.psd b/iditaboard.psd new file mode 100755 index 0000000..42d4377 Binary files /dev/null and b/iditaboard.psd differ diff --git a/iditaboard.xcf b/iditaboard.xcf new file mode 100644 index 0000000..4ea0051 Binary files /dev/null and b/iditaboard.xcf differ diff --git a/iditacard.cls b/iditacard.cls index 11f929e..2acedc6 100644 --- a/iditacard.cls +++ b/iditacard.cls @@ -13,12 +13,32 @@ \newfontfamily\bebas{Bebas Neue Regular} \newfontfamily\alegreya{Alegreya} +\definecolor{town}{HTML}{CF5FCF} +\definecolor{frozenlake}{HTML}{5F9FFF} +\definecolor{hills}{HTML}{7FDF7F} +\definecolor{wasteland}{HTML}{DFDF3F} +\definecolor{forest}{HTML}{9FB76F} +\definecolor{cliffface}{HTML}{FF5F5F} +\definecolor{ropebridge}{HTML}{FF7F7F} +\definecolor{blizzard}{HTML}{5F5FFF} +\definecolor{mountain}{HTML}{9F9F9F} +\definecolor{village}{HTML}{CF5FCF} + \definecolor{energy}{HTML}{003FFF} \definecolor{health}{HTML}{FF0000} \definecolor{risk}{HTML}{000000} \definecolor{utility}{HTML}{FFFFFF} +\definecolor{attachment}{HTML}{5FAFCF} +\definecolor{dog}{HTML}{BF9F7F} +\definecolor{stretch}{HTML}{9F9F9F} +\definecolor{personal}{HTML}{AF5FCF} +\definecolor{movement}{HTML}{7F7FDF} +\definecolor{damage}{HTML}{FF6F6F} +\definecolor{sled}{HTML}{7FDF7F} +\definecolor{food}{HTML}{CFCF4F} +\definecolor{starting}{HTML}{007777} \definecolor{common}{HTML}{000000} \definecolor{rare}{HTML}{000077} \definecolor{epic}{HTML}{007700} @@ -27,7 +47,6 @@ \newcommand{\cardtype}[1]{% \newcommand{\backgroundcolor}{#1} } -\newcommand{\utility}{utility} \newcommand{\rarity}[1]{% \newcommand{\edgecolor}{#1} @@ -64,6 +83,26 @@ \node [rectangle, minimum width=1.833333in, minimum height=100.0/300.0, text centered, text width=1.833333in, inner sep=0mm, anchor=north west] at (100.0/300.0,100.0/300.0) {\fontsize{12}{12}\bebas#1\par}; } +\newcommand{\Mm}{myriameter} +\newcommand{\Mms}{myriameters} +\newcommand{\destroy}[2]{Destroy up to #1 of #2.} +\newcommand{\take}[2]{Take #1 of #2.} +\newcommand{\recover}[1]{Recover #1.} +\newcommand{\draw}[1]{Draw #1.} + +\newcommand{\raw}[1]{% +\node [rectangle, minimum width=650.0/300.0, minimum height=950.0/300.0, text justified, text width=53mm, inner sep=1mm, anchor=north west] at (50.0/300.0,1000.0/300.0) {#1}; +} + +\newcommand{\rawcenter}[1]{% +\node [rectangle, minimum width=650.0/300.0, minimum height=950.0/300.0, text centered, text width=53mm, inner sep=1mm, anchor=north west] at (50.0/300.0,1000.0/300.0) {#1}; +} + +\newcommand{\rawleft}[1]{% +\node [rectangle, minimum width=650.0/300.0, minimum height=950.0/300.0, text ragged, text width=53mm, inner sep=1mm, anchor=north west] at (50.0/300.0,1000.0/300.0) {#1}; +} + + \newenvironment{card} {% Begin \noindent\begin{tikzpicture}[x=1in,y=1in] diff --git a/instructions.tex b/instructions.tex new file mode 100644 index 0000000..ba99cdc --- /dev/null +++ b/instructions.tex @@ -0,0 +1,43 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \raw{ + {\centering\textbf{Rule Summary}\par} + + \colorbox{attachment}{\textbf{Turn}} Play card \underline{or} start new day. + + \colorbox{epic}{\textbf{New Day}} \dotfill Reshuffle, draw 6. + + \colorbox{blue!30}{\textbf{Pass}} \dotfill Take 1 damage. + + \colorbox{red!30}{\textbf{Get Passed}} \dotfill Move back 1. + + \colorbox{energy}{\textbf{Cold}} \dotfill Enter = hypothermia. + + \colorbox{health}{\textbf{Hard}} \dotfill Enter = starvation. + + \colorbox{energy}{\textbf{Energy}} \dotfill Discard from hand. + + \colorbox{health}{\textbf{Health}} \dotfill Discard from deck. + + \colorbox{risk}{\textcolor{white}{\textbf{Risk}}} \dotfill Pay and play from deck. + + \colorbox{energy!30}{\textbf{Hypothermia}} \dotfill +Energy cost. + + \colorbox{health!30}{\textbf{Starvation}} \dotfill +Health cost. + + \colorbox{personal}{\textbf{Personal}} \dotfill Reduce hypothermia. + + \colorbox{food}{\textbf{Food}} \dotfill Reduce starvation. + + \colorbox{black!30}{\textbf{Destroy}} \dotfill Remove from play. + + \colorbox{gray}{\textbf{Kill}} \dotfill Destroy dog. + } + +\end{card} +\end{document} diff --git a/list.tex b/list.tex new file mode 100644 index 0000000..0145967 --- /dev/null +++ b/list.tex @@ -0,0 +1,47 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + + + +\begin{document} +\begin{card} + \rawleft{ + {\centering\textbf{Stretch Order}\par} + \hrule + + \colorbox{town}{Town}, + \colorbox{frozenlake}{Frozen Lake}, + \colorbox{hills}{Hills}, + \colorbox{wasteland}{Wasteland}, + \colorbox{cliffface}{Cliff Face}, + \colorbox{forest}{Forest}, + \colorbox{blizzard}{Blizzard}, + \colorbox{ropebridge}{Rope Bridge}, + \colorbox{mountain}{Mountain}, + \colorbox{village}{Village}. + + {\centering\textbf{Starting Deck}\par} + \hrule + + \colorbox{movement}{Move x4}, + \colorbox{movement}{Mush x2}, + \colorbox{utility}{Rest}, + \colorbox{utility}{Rifle}, + \colorbox{sled}{Repair Sled x2}, + \colorbox{sled}{Upgrade Sled x2}, + \colorbox{dog}{Fast Dog}, + \colorbox{dog}{Good Dog}, + \colorbox{dog}{Lead Dog}, + \colorbox{dog}{Husky}, + \colorbox{food}{Breakfast x2}, + \colorbox{food}{Lunch x2}, + \colorbox{food}{Dinner}, + \colorbox{personal}{First Aid x2}, + \colorbox{personal}{Grandma Soup}, + \colorbox{attachment}{A Hat x2}, + \colorbox{attachment}{Armour}. + } +\end{card} +\end{document} diff --git a/rarities.tex b/rarities.tex new file mode 100644 index 0000000..99e1164 --- /dev/null +++ b/rarities.tex @@ -0,0 +1,24 @@ +\documentclass{iditacard} + +\cardtype{utility} +\rarity{common} + +\begin{document} +\begin{card} + \rawcenter{ + \textbf{Rarities} + \hrule + \hfill\newline + + \colorbox{starting}{\textcolor{white}{Starter Cards}}\\ + + \colorbox{common}{\textcolor{white}{Common Cards (4x)}}\\ + + \colorbox{rare}{\textcolor{white}{Rare Cards (3x)}}\\ + + \colorbox{epic}{\textcolor{white}{Epic Cards (2x)}}\\ + + \colorbox{legendary}{\textcolor{white}{Legendary Cards (1x)}} + } +\end{card} +\end{document} diff --git a/sled1.tex b/sled1.tex new file mode 100644 index 0000000..0e96e01 --- /dev/null +++ b/sled1.tex @@ -0,0 +1,12 @@ +\documentclass{iditacard} + +\cardtype{red!30} +\rarity{common} + +\begin{document} +\begin{card} + \draw [line width=5mm] (49.0/300.0,1.75) -- (701.0/300.0,1.75) + node [midway, above] {\textbf{Hypothermia}} + node [midway, below] {\textbf{Starvation}}; +\end{card} +\end{document} diff --git a/sled2.tex b/sled2.tex new file mode 100644 index 0000000..1fd0b8c --- /dev/null +++ b/sled2.tex @@ -0,0 +1,12 @@ +\documentclass{iditacard} + +\cardtype{green!30} +\rarity{common} + +\begin{document} +\begin{card} + \draw [line width=5mm] (49.0/300.0,1.75) -- (701.0/300.0,1.75) + node [midway, above] {\textbf{Hypothermia}} + node [midway, below] {\textbf{Starvation}}; +\end{card} +\end{document} diff --git a/sled3.tex b/sled3.tex new file mode 100644 index 0000000..73ed71d --- /dev/null +++ b/sled3.tex @@ -0,0 +1,12 @@ +\documentclass{iditacard} + +\cardtype{blue!30} +\rarity{common} + +\begin{document} +\begin{card} + \draw [line width=5mm] (49.0/300.0,1.75) -- (701.0/300.0,1.75) + node [midway, above] {\textbf{Hypothermia}} + node [midway, below] {\textbf{Starvation}}; +\end{card} +\end{document} diff --git a/sled4.tex b/sled4.tex new file mode 100644 index 0000000..7838a4d --- /dev/null +++ b/sled4.tex @@ -0,0 +1,12 @@ +\documentclass{iditacard} + +\cardtype{yellow!30} +\rarity{common} + +\begin{document} +\begin{card} + \draw [line width=5mm] (49.0/300.0,1.75) -- (701.0/300.0,1.75) + node [midway, above] {\textbf{Hypothermia}} + node [midway, below] {\textbf{Starvation}}; +\end{card} +\end{document} diff --git a/upgrade.tex b/upgrade.tex new file mode 100644 index 0000000..ed1193d --- /dev/null +++ b/upgrade.tex @@ -0,0 +1,31 @@ +\documentclass{iditacard} + +\cardtype{sled} +\rarity{common} + +\begin{document} +\begin{card} + \raw{ + {\centering\fontsize{16}{16}\bebas\take{X}{Y}\par} + \hrule + + \hfill\newline + + \textbf{Look} at the top Y cards of the upgrade deck.\\ + + \textbf{Discard} X of them.\\ + + \textbf{Destroy} the rest.\\ + + \hrule + {\centering\fontsize{16}{16}\bebas\recover{X}\par} + \hrule + + \hfill\newline + + Either \textbf{draw} or \textbf{place} X cards.\\ + + \textbf{Place} on the top of your deck.\\ + } +\end{card} +\end{document}