Fixed merge issues.
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@ -4,6 +4,7 @@
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%
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% 'Tile' diameter = 15mm
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% TODO: Add legendary checkpoints logically (outside of legs)
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\definecolor{stage_one}{HTML}{7FDF7D}
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\definecolor{stage_two}{HTML}{9FB76F}
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\definecolor{stage_three}{HTML}{5F5FFF}
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@ -9,9 +9,7 @@
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\usepackage{fancybox}
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\usepackage{wrapfig}
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\usepackage{subfig}
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\usepackage{fontspec}
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\newfontfamily\bebas{Bebas Neue Regular}
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\titleformat{name=\section}[display]{}{\thetitle.}{0.8em}{\Heading\Large}
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%\titlespacing{\section}{0pt}{0pt plus 4pt minus 4pt}{0pt plus 4pt minus 4pt}
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\titleformat{name=\subsection}[display]{}{\thetitle.}{0.5em}{\Heading\large}
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@ -95,10 +93,11 @@ bottom right corner:
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\begin{itemize}
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\setlength\itemsep{-1em}
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\item 4 Starter Decks - 22 cards each (\includegraphics[width=1em]{images/deck/starter1.png} \includegraphics[width=1em]{images/deck/starter2.png} \includegraphics[width=1em]{images/deck/starter3.png} \includegraphics[width=1em]{images/deck/starter4.png})
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\item 1 Legendary Deck - 12 cards (\includegraphics[width=1em]{images/deck/legendary.png})
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\item 2 Upgrade Decks - 26 cards each (\includegraphics[width=1em]{images/deck/race.png} \includegraphics[width=1em]{images/deck/survival.png})
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\item 1 Damage Deck - 10 cards (\includegraphics[width=1em]{images/deck/damage.png})
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\item 4 Starter Decks - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'starter1\' | sqlite3 -init cards.sql" cards each (\includegraphics[width=1em]{images/deck/starter1.png} \includegraphics[width=1em]{images/deck/starter2.png} \includegraphics[width=1em]{images/deck/starter3.png} \includegraphics[width=1em]{images/deck/starter4.png})
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\item 1 Legendary Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'legendary\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/legendary.png})
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\item 1 Survival Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'survival\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/survival.png}
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\item 1 Race Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'race\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/race.png}
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\item 1 Damage Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'damage\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/damage.png})
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\end{itemize}
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Additionally there are 18 leg cards.
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@ -110,7 +109,7 @@ The game also contains:
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\item This manual
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\item The box the game came with
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\item One weather die with special symbols on it
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\item One play board
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\item One folding board
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\item 4 player tokens
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\end{itemize}
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@ -128,11 +127,11 @@ line is the square \emph{after} the last square on the board.
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% How to get the game ready for play. There shouldn’t be anything in here that mentions what components are used for or why they are important--save that for the 'Gameplay' section. Just make sure that in this section everything is laid out clearly--if diagrams are necessary (they almost always are) don’t be afraid to put those in!
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To start the game each player must pick a colour. They take the token of that
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colour placing them on the board at the starting line.
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colour and place it in the ``Start'' space.
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Take the starter deck of your colour, find the \emph{Wheel Dog}, and place it
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on the table in front of you. Then shuffle it and place it face down in front
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of you.
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They then take the starter deck of their colour, find the \emph{Wheel Dog}, and
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place it on the table in front of them. Then shuffle their deck and place it
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face down in front of them.
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Shuffle the legendary deck and deal 5 cards from it to each player. Each player
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looks at their legendary cards and leaves them face-down in front of them.
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