Fixed merge issues.

This commit is contained in:
Louis Burke 2019-08-25 10:44:54 -04:00
parent cc9c352e57
commit 242b6d2b7e
2 changed files with 11 additions and 11 deletions

View file

@ -4,6 +4,7 @@
% %
% 'Tile' diameter = 15mm % 'Tile' diameter = 15mm
% TODO: Add legendary checkpoints logically (outside of legs)
\definecolor{stage_one}{HTML}{7FDF7D} \definecolor{stage_one}{HTML}{7FDF7D}
\definecolor{stage_two}{HTML}{9FB76F} \definecolor{stage_two}{HTML}{9FB76F}
\definecolor{stage_three}{HTML}{5F5FFF} \definecolor{stage_three}{HTML}{5F5FFF}

View file

@ -9,9 +9,7 @@
\usepackage{fancybox} \usepackage{fancybox}
\usepackage{wrapfig} \usepackage{wrapfig}
\usepackage{subfig} \usepackage{subfig}
\usepackage{fontspec}
\newfontfamily\bebas{Bebas Neue Regular}
\titleformat{name=\section}[display]{}{\thetitle.}{0.8em}{\Heading\Large} \titleformat{name=\section}[display]{}{\thetitle.}{0.8em}{\Heading\Large}
%\titlespacing{\section}{0pt}{0pt plus 4pt minus 4pt}{0pt plus 4pt minus 4pt} %\titlespacing{\section}{0pt}{0pt plus 4pt minus 4pt}{0pt plus 4pt minus 4pt}
\titleformat{name=\subsection}[display]{}{\thetitle.}{0.5em}{\Heading\large} \titleformat{name=\subsection}[display]{}{\thetitle.}{0.5em}{\Heading\large}
@ -95,10 +93,11 @@ bottom right corner:
\begin{itemize} \begin{itemize}
\setlength\itemsep{-1em} \setlength\itemsep{-1em}
\item 4 Starter Decks - 22 cards each (\includegraphics[width=1em]{images/deck/starter1.png} \includegraphics[width=1em]{images/deck/starter2.png} \includegraphics[width=1em]{images/deck/starter3.png} \includegraphics[width=1em]{images/deck/starter4.png}) \item 4 Starter Decks - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'starter1\' | sqlite3 -init cards.sql" cards each (\includegraphics[width=1em]{images/deck/starter1.png} \includegraphics[width=1em]{images/deck/starter2.png} \includegraphics[width=1em]{images/deck/starter3.png} \includegraphics[width=1em]{images/deck/starter4.png})
\item 1 Legendary Deck - 12 cards (\includegraphics[width=1em]{images/deck/legendary.png}) \item 1 Legendary Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'legendary\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/legendary.png})
\item 2 Upgrade Decks - 26 cards each (\includegraphics[width=1em]{images/deck/race.png} \includegraphics[width=1em]{images/deck/survival.png}) \item 1 Survival Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'survival\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/survival.png}
\item 1 Damage Deck - 10 cards (\includegraphics[width=1em]{images/deck/damage.png}) \item 1 Race Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'race\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/race.png}
\item 1 Damage Deck - \input "|echo SELECT 'SUM(Amount)' FROM Deck_Cards JOIN Decks ON Decks.id = Deck_Cards.Deck WHERE Decks.Name = \'damage\' | sqlite3 -init cards.sql" cards (\includegraphics[width=1em]{images/deck/damage.png})
\end{itemize} \end{itemize}
Additionally there are 18 leg cards. Additionally there are 18 leg cards.
@ -110,7 +109,7 @@ The game also contains:
\item This manual \item This manual
\item The box the game came with \item The box the game came with
\item One weather die with special symbols on it \item One weather die with special symbols on it
\item One play board \item One folding board
\item 4 player tokens \item 4 player tokens
\end{itemize} \end{itemize}
@ -128,11 +127,11 @@ line is the square \emph{after} the last square on the board.
% How to get the game ready for play. There shouldnt be anything in here that mentions what components are used for or why they are important--save that for the 'Gameplay' section. Just make sure that in this section everything is laid out clearly--if diagrams are necessary (they almost always are) dont be afraid to put those in! % How to get the game ready for play. There shouldnt be anything in here that mentions what components are used for or why they are important--save that for the 'Gameplay' section. Just make sure that in this section everything is laid out clearly--if diagrams are necessary (they almost always are) dont be afraid to put those in!
To start the game each player must pick a colour. They take the token of that To start the game each player must pick a colour. They take the token of that
colour placing them on the board at the starting line. colour and place it in the ``Start'' space.
Take the starter deck of your colour, find the \emph{Wheel Dog}, and place it They then take the starter deck of their colour, find the \emph{Wheel Dog}, and
on the table in front of you. Then shuffle it and place it face down in front place it on the table in front of them. Then shuffle their deck and place it
of you. face down in front of them.
Shuffle the legendary deck and deal 5 cards from it to each player. Each player Shuffle the legendary deck and deal 5 cards from it to each player. Each player
looks at their legendary cards and leaves them face-down in front of them. looks at their legendary cards and leaves them face-down in front of them.